X-Git-Url: https://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F29tsoc.xml;h=9cd6ff74866e28f3a257a52d18a043b872d027a8;hp=d78b10eb03866cf06c7ac2b0849e49c2c6aada95;hb=bb6d1e20ddbada163105ad3025c8def111ebea5a;hpb=51e04b9a6e0e2ef65b112dde4e074ce8492e4f71 diff --git a/en/xml/29tsoc.xml b/en/xml/29tsoc.xml index d78b10e..9cd6ff7 100644 --- a/en/xml/29tsoc.xml +++ b/en/xml/29tsoc.xml @@ -125,7 +125,7 @@
devastate the Freelands.
Gamir, its ancient Lencian title. Sarnac pressed on through Nyras and Nyvoz, intent on taking Kagorst and wiping out the remaining Drakkarim threat. Sarnac rode to victory and razed Kagorst.
You have encountered these creatures before when first you visited Chai. They are Chagarashi. Long ago, during the Age of Eternal Night, this land was stalked by Agarashi â the hellish creations of Agarash the Damned. When Agarash was destroyed by the Elder Magi, his creations were scattered across the wilderness and plains of Chai. The creatures you now face are descendants of those ancient horrors. It is rare for Chagarashi to be found in this region of Chai. You sense that there is a sinister force present that has driven them from their burrows and caves in search of prey.
+You have encountered these creatures before when first you visited Chai. They are Chagarashi. Long ago, during the Age of Eternal Night, this land was stalked by Agarashi
The moment you take the satchel from the Khea-khan
The moment you take the satchel from the Khea-khan
Whenever you are affected by the debilitating power of the Eye of Agarash, you may use Laumspur to help you recover. Normally, a healing potion of Laumspur restores 4
The Doomgah leader raises its mighty kirusami and spouts of cracking blue flame erupt along the length of its razor sharp blade. It opens its maw to reveal a score of dagger-like fangs and a thin black tongue that writhes between them.
-The weapon that this enemy wields can leach power from the Eye of Agarash. This inflicts 1
You utter the Kai Word of Power Kai! And the tremendous force of your advanced discipline hits the grouped Nagah Ghouls and sends them reeling in all directions. Your decision to use your power has worked well, for these enemies were originally a cult who worshiped God Naar â King of the Darkness. They had a secret subterranean base in the Nagah Forest during the ancient times when Chai was a province of the Vaduzhan Empire. After their mortal deaths, they were interred in their lair and its entrance was sealed, but your Magnakai discipline of Divination reveals to you that the power they gained from the Dark God through human sacrifices has kept them in a state of suspended undeath. Nadziran Zashnor who has, since the demise of the Darklords of Helgedad, become a champion of Naar, has most likely awoken these terrible creatures and is using them to further its sinister ambitions.
+You utter the Kai Word of Power Kai! And the tremendous force of your advanced discipline hits the grouped Nagah Ghouls and sends them reeling in all directions. Your decision to use your power has worked well, for these enemies were originally a cult who worshiped God Naar
Charge!
shouts Lieutenant Quang, and his stirring command galvanises the Watchers into action. Anxious to seize the advantage your Kai word of power has provided, all five of you attack the scattered and fallen Nagah Ghouls before they can get scramble back to their feet.
Hurriedly, you recite the words of the Brotherhood Spell - Slow Fall â but the shock of the initial impact with the trees prevents you from completing it. The spell is only partially effective; you sustain a few cuts and bruises before you land, dazed and breathless, amidst a clump of thick foliage (lose 1
Hurriedly, you recite the words of the Brotherhood Spell
You force a way through the heavy foliage and emerge from the trees at the edge of the clearing, close by the muddy road. A flash of lightning illuminates the area for a few fleeting moments, yet in that brief instant you are seen by Anseng. You are also spotted by Lord Rimoah who is clinging with all his strength to the prow rail of the Comet, high above. He tosses a small object over the skyship
Anseng and his lantern emerge from the trees. Your worried guide pauses for a few moments to get his bearings, then he comes running towards you as fast as his waterlogged clothing will allow. You rush to meet him at the edge of the road. The noise of the storm has grown much louder since the Comet departed, and now the ground shudders alarmingly with every step you take. The sodden soil has become dangerously unstable. Lightning bolts strike the ground, causing fissures that tear open the soft friable earth. You watch with growing dread as parts of the clearing break away and tumble into these treacherous crevasses. A wide fissure opens beneath your feet and you lose your balance. Instantly, a strong hand grabs your forearm and pulls you away from the yawning rift.
Steady, my Lord,
says Anseng, his rain-lashed face lit by the eerie yellow light of his storm lantern. I
You nod in agreement and stay close behind your guide as skillfully he makes his way across the treacherous ground towards the treeline on the eastern side of the clearing. Here the earth is more stable; the tangled roots of the tall trees are preventing it from breaking apart and collapsing. Sheltered from the pouring rain by the thick canopy of toa fronds, you pause to rest and recover from your dramatic return to Chai.
Upon checking your equipment, you are dismayed to find that the leather satchel containing your tracker gem is missing. The strap is still slung around your shoulder, but the satchel bag has been torn away during your fall through the trees. Your backpack has also been damaged in the fall, and three items are now missing. (Erase the Tracker Gem from your Action Chart. You must also erase 2 Backpack Items â the third and the fifth items you have noted on your list.)
+Upon checking your equipment, you are dismayed to find that the leather satchel containing your tracker gem is missing. The strap is still slung around your shoulder, but the satchel bag has been torn away during your fall through the trees. Your backpack has also been damaged in the fall, and three items are now missing. (Erase the Tracker Gem from your Action Chart. You must also erase 2 Backpack Items
Xo Street is lined with fishmongers
Opposite the stone pier you see a large tavern with a brightly painted façade. Warm amber light pours from the panes of its bow-fronted windows and a sign in the middle of its façade proudly announces its name: The Tkukoma Tavern.
+Opposite the stone pier you see a large tavern with a brightly painted fa
Klüz shrieks with agony when you land your killing blow. Clutching at its sundered breast plate, it tumbles off the stone pier and plummets head first into the heaving waters of the Tkukoma Estuary. Its fell weapon, Zukgudrak, balances precariously on the edge of the pier. Only the weight of its blade is preventing this polearm from following its owner into the raging waters. You touch the tip of Anseng
Kl
This special weapon will now triple all
You force a way through the heavy foliage and emerge from the trees at the edge of the clearing, close by the muddy road. A flash of lightning illuminates the area for a few fleeting moments, yet in that brief instant you are seen by Anseng. You are also spotted by Lord Rimoah who is clinging with all his strength to the prow rail of the Comet, high above. He tosses a small object over the skyship
Anseng and his lantern emerge from the trees. Your worried guide pauses for a few moments to get his bearings, then he comes running towards you as fast as his saturated clothing will allow. You rush to meet him at the edge of the road. The noise of the storm has grown much louder since the Comet departed, and now the ground shudders alarmingly with every step you take. The sodden soil has become dangerously unstable. Lightning bolts strike the ground, causing fissures that tear open the soft friable earth. You watch with growing dread as parts of the clearing break away and tumble into these treacherous crevasses. A wide fissure opens beneath your feet and you lose your balance. Instantly, a strong hand grabs your forearm and pulls you away from the yawning rift.
Steady, my Lord,
says Anseng, his rain-lashed face lit by the eerie yellow light of his storm lantern. I
You nod in agreement and stay close behind your guide as skillfully he makes his way across the treacherous ground towards the tree line on the eastern side of the clearing. Here the earth is more stable; the tangled roots of the tall trees are preventing it from breaking apart and collapsing. Sheltered from the pouring rain by the thick canopy of toa fronds, you pause to rest and recover from your dramatic return to Chai.
Upon checking your equipment, you are dismayed to find that the leather satchel containing your tracker gem is missing. The strap is still slung around your shoulder, but the satchel bag has been torn away during your fall through the trees. Your backpack has also been damaged in the fall, and three items are now missing. (Erase the Tracker Gem from your Action Chart. You must also erase 3 Backpack Items â the first, third, and fifth items on your list.)
+Upon checking your equipment, you are dismayed to find that the leather satchel containing your tracker gem is missing. The strap is still slung around your shoulder, but the satchel bag has been torn away during your fall through the trees. Your backpack has also been damaged in the fall, and three items are now missing. (Erase the Tracker Gem from your Action Chart. You must also erase 3 Backpack Items
Rakhi gives a sudden squeal of delight and points at the pocket of your jacket.
You have the Queen!
she says, excitedly. You draw the playing piece from your pocket and Rakhi begs you to let her look at it. With trembling fingers she examines it closely.
Yes, yes⦠it
she gasps.
Yes, yes
she gasps.
What
you ask, somewhat bemused by her passionate reaction.
Wait here, I need to fetch something. I
She returns the Samor Queen to you and leaves the table. You watch her hurry across the taproom and disappear through the curtained archway. In less than a minute she returns clutching a mahogany box inlaid with intricate gold designs.
Proudly, she raises the lid revealing a set of beautifully carved samor pieces, each one resting in its own velvet-lined partition. One piece is missing from the set â the Samor Queen.
+Proudly, she raises the lid revealing a set of beautifully carved samor pieces, each one resting in its own velvet-lined partition. One piece is missing from the set
I lost the Queen over a year ago, and I
She clutches a small scarlet gem that is strung around her throat on a fine gold chain. She unhooks its clasp and passes it to you.
It belonged to my mother,
she says. She gave it to me when I joined the troupe. It has magical properties that have kept me safe since I left Durwan, but I
Klüz leaps from the saddle and lands on the stone pier with a splash, its kirusami gripped firmly in its leathery black hands. The gathered Doomgah hiss their approval as their leader stomps towards you along the walkway. You steel yourself and prepare to fight this formidable creature to the death.
+Kl
You scramble to your feet and face your enemy. Zashnor has reached the bottom of the gangplank and it levels the Claw of Naar at your chest. Its initial psychic attack has failed to stop you and now it launches a magical attack that it hopes will put paid to you once and for all. The tip of the Claw erupts into a terrifying ball of lighting that arcs across the deck at blinding speed.
Pick a number from the Random Number Table. If you possess the discipline of Grand Huntmastery, deduct 2 from the number you have chosen.
If your total is now 3 or lower, you lose 3
If your total is now 4 - 6, you lose 5
If your total is now 4
If your total is now 7 or 8, you lose 7
If your total is 9, you are engulfed and consumed by the ferocious ball of lightning. Zashnor will recover the Eye of Agarash from your smouldering remains and marry it with the Claw of Naar. The weapon thus created will give the Nadziran the ability to unleash a fireball so powerful that it will incinerate Dwala and all of its inhabitants at one fell stroke. Tragically, you will no longer be able to prevent this catastrophe, for your life and your mission ends here.
Deng nods his head and salutes the Lieutenant. He wishes you both good luck before he leaves the quayside and walks away into the teeming rain. You watch him go. He does not look back.
It is best he goes with Bai tomorrow,
says Quang. If they should run into the enemy during their journey, they
It will be hard on them to tell Shen-Yin that she has lost her husband,
you reply.
Yes⦠yes it will,
says Quang, his voice tinged with bitter sadness. Her husband⦠and her sister too. When I spoke with Bai at the stables, he told me that when he searched the farm house next to the barn, he found the bodies of Shen-Yin
Yes
says Quang, his voice tinged with bitter sadness. Her husband
This is so sad,
you reply, I pray that Ishir will give her strength to bear her grievous loss.
Quang walks to the edge of the quay and loosens the rope securing the rowboat.
Perhaps we should wait until the storm abates,
you say.
You unsheathe your Kai Weapon, unlock the wheelhouse door, and race out across the rain-swept stern deck towards the bow of the ship. You are halfway to the foredeck when you hear Zashnor screaming with glee. The sound of its hideous gloating scream makes you glance over your shoulder and you are mortified by what you see. Zashnor has reached the bottom of the gangplank and it is taking aim with the Claw of Naar at your back. The tip of the Claw erupts into a terrifying ball of lighting that arcs across the deck at blinding speed.
Pick a number from the Random Number Table. If you possess the discipline of Grand Huntmastery, deduct 2 from the number you have chosen.
If your total is now 3 or lower, you lose 3
If your total is now 4 - 6, you lose 5
If your total is now 4
If your total is now 7 or 8, you lose 7
If your total is 9, you are engulfed and consumed by the ferocious ball of lightning. Zashnor will recover the Eye of Agarash from your smouldering remains and marry it with the Claw of Naar. The weapon thus created will give the Nadziran the ability to unleash a fireball so powerful that it will incinerate Dwala and all of its inhabitants at one fell stroke. Tragically, you will no longer be able to prevent this catastrophe, for your life and your mission ends here.
The Skarada are now fast closing in around the open barn doors. They are armed with flint axes and long-bladed bone daggers. You dig your heels into your horse
You come to the end of the farm track and turn your horse to the east. When you look back towards the barn, you are relieved to see that all of your companions have escaped and are galloping along the track towards the farm entrance. By the time the Skarada reach the farm
Only when you can no longer see the farmstead and the Skarada do you signal to Quang and the others to bring their horses to a halt. Your mounts are breathless and their sweaty flanks steam in the pouring rain. Your companions, too, are weary. They slump in their saddles and struggle to regain their composure. Quang comes forward and halts his horse alongside yours.
-That⦠was a close thing,
he says, gasping for breath. We
That
he says, gasping for breath. We
Then you hear a loud splash behind you and immediately you sense that something awful has happened.
Klüz shrieks with agony when you land your killing blow. Clutching at its sundered breast plate, it tumbles off the stone pier and plummets head first into the heaving waters of the Tkukoma Estuary. For a few moments its fell weapon, Zukgudrak, balances precariously on the edge of walkway. Then the howling winds catch its heavy blade and send it spiralling down into the dark waters to join its owner.
-The Doomgah at the far end of the pier are devastated by the defeat of their leader. They break and run in all directions to escape a similar fate by your hand. Only one remains behind. Your Magnakai discipline of Divination informs you that this creature is Mooldor, Klüz
Kl
The Doomgah at the far end of the pier are devastated by the defeat of their leader. They break and run in all directions to escape a similar fate by your hand. Only one remains behind. Your Magnakai discipline of Divination informs you that this creature is Mooldor, Kl
Pick a number from the Random Number Table. If you possess the Grand Master discipline of Grand Huntmastery, add 2 to the number you have picked.
He stands in the open doorway and points along the alley to a passageway at the southern end.
Turn right at the end and the passage will take you to Izara Street. Go left when you reach Izara and you
Silver Virixe
. She is a Korlian cargo ship berthed at the end of the pier. She will be bound for Port of Suhn as soon as the storms abate. Go aboard her and hide yourself below deck. If it is safe to do so, we will come for you an hour before noon and bring you back here to the North Gate in time for Lord Rimoah
And what if you don
you ask, pragmatically.
If we don
replies Jian Tzu, then the situation here will have escalated beyond our control. You should remain hidden aboard the ship. Once it sails and is safely beyond the estuary, you should make yourself known to the Captain. His name is Chengan. He is a Watcher and he is loyal to our cause. He will convey you to Port of Suhn and from there you will be able to make contact with your Kai Monastery on the Isle of Lorn. We will send word of this to Lord Rimoah⦠if we are able.
If we don
replies Jian Tzu, then the situation here will have escalated beyond our control. You should remain hidden aboard the ship. Once it sails and is safely beyond the estuary, you should make yourself known to the Captain. His name is Chengan. He is a Watcher and he is loyal to our cause. He will convey you to Port of Suhn and from there you will be able to make contact with your Kai Monastery on the Isle of Lorn. We will send word of this to Lord Rimoah
You acknowledge the Captain
Deng nods his head and salutes the Lieutenant. He wishes you both good luck before he leaves the quayside and walks away into the teeming rain. You watch him go. He does not look back.
It is best he goes with Bai tomorrow,
says Quang. If they should run into the enemy during their journey, they
It will be hard on them to tell Shen-Yin that she has lost her husband,
you reply.
Yes⦠yes it will,
says Quang, his voice tinged with bitter sadness. Her husband⦠and her sister too. When I spoke with Bai at the stables, he told me that when he searched the farm house next to the barn, he found the bodies of Shen-Yin
Yes
says Quang, his voice tinged with bitter sadness. Her husband
This is so sad,
you reply, I pray that Ishir will give her strength to bear her grievous loss.
Quang walks to the edge of the quay and loosens the rope securing the rowboat.
Perhaps we should wait until the storm abates,
you say.
You unsheathe your Kai Weapon and prepare to take the fight to the snickering Doomgah. You resolve to cut your way through them to the quayside beyond and make a hasty escape into the city. If you allow them to force you along the pier to the cargo ship, they will have the combat advantage for there is nowhere you can escape to once you are on the deck of the ship.
-Coolly, you advance along the pier. You show the vile creatures no fear, but you are stopped dead in your tracks when you hear the loud flapping of wings behind you. You glance over your left shoulder and see a Kraan landing at the end of the pier. Astride its back is a Doomgah, but one that is larger and more muscular than the others. A beast plate of black iron encases its chest and in its hand it carries a large kirusami, an exaggerated mockery of the Chai Imperial Guard weapon. Your Magnakai discipline of Divination informs you that this creature is Klüz, the Doomgah leader. It fixes you with a withering stare and its dull orange eyes flare brightly. It is preparing to dismount from the back of the cawing Kraan.
+Coolly, you advance along the pier. You show the vile creatures no fear, but you are stopped dead in your tracks when you hear the loud flapping of wings behind you. You glance over your left shoulder and see a Kraan landing at the end of the pier. Astride its back is a Doomgah, but one that is larger and more muscular than the others. A beast plate of black iron encases its chest and in its hand it carries a large kirusami, an exaggerated mockery of the Chai Imperial Guard weapon. Your Magnakai discipline of Divination informs you that this creature is Kl
Daruzhi Street leads to the quayside area of the city. Thunder rumbles all along the quay and the dark waters of the estuary roil and seethe, illuminated and tormented by jagged bolts of lightning. Scarlet flags are flying all along the quayside as a weather warning. It is forbidden to take a boat out when these flags are displayed. Most of the boats are securely moored and under canvas, save for a few foreign trading vessels that are berthed at a long stone pier. These are not under covers, but they are well secured with ropes and chains, their hatches battened down and their sails stowed away in lockers below deck.
-Opposite the stone pier you see a large tavern with a brightly painted façade. Warm amber light pours from the panes of its bow-fronted windows and a sign in the middle of its façade proudly announces its name: The Tkukoma Tavern.
+Opposite the stone pier you see a large tavern with a brightly painted fa
The moment you take the satchel from the Khea-khan
The moment you take the satchel from the Khea-khan
Whenever you are affected by the debilitating power of the Eye of Agarash, you may use Laumspur to help you recover. Normally, a healing potion of Laumspur restores 4
The Doomgah leader raises its mighty kirusami and spouts of cracking blue flame erupt along the length of its razor sharp blade. It opens its maw to reveal a score of dagger-like fangs and a thin black tongue that writhes between them.
-Anseng
Anseng