From c67a99cf4b7ded7652ccb8cc7cf141abfb415d60 Mon Sep 17 00:00:00 2001 From: Jonathan Blake Date: Sat, 10 Mar 2012 00:48:29 +0000 Subject: [PATCH] publication copies of 01fftd, 02fotw, 04tcod git-svn-id: https://projectaon.org/data/tags/published@1899 f6f3e2d7-ff33-0410-aaf5-b4bee2cdac11 --- en/xml/01fftd.xml | 2 +- en/xml/02fotw.xml | 4 ++-- en/xml/04tcod.xml | 4 ++-- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/en/xml/01fftd.xml b/en/xml/01fftd.xml index 695fe38..833f215 100644 --- a/en/xml/01fftd.xml +++ b/en/xml/01fftd.xml @@ -5791,7 +5791,7 @@

(275) Replaced tortuous with torturous.

(276) Replaced your Axe with your weapon because another weapon is available in Section 305.

(277) Replaced Turn 113 to Turn to 113.

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(284) Replaced both occurrences of Graveweed with graveweed. Added a period to the end of the illustrations caption and separated it's clauses with a dash instead of a comma.

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(284) Replaced both occurrences of Graveweed with graveweed. Added a period to the end of the illustrations caption and separated its clauses with a dash instead of a comma.

(291) Replaced Spears and with Spears, and.

(295) Replaced to try and with to try to.

(297) Replaced all occurrences of your axe with your weapon because another weapon is available in Section 305.

diff --git a/en/xml/02fotw.xml b/en/xml/02fotw.xml index 70e3767..b7e0ade 100644 --- a/en/xml/02fotw.xml +++ b/en/xml/02fotw.xml @@ -171,7 +171,7 @@

The first number that you pick from the Random Number Table in this way represents your COMBAT SKILL. Add 10 to the number you picked and write the total in the COMBAT SKILL section of your Action Chart (i.e. if your pencil fell on 4 in the Random Number Table you would write in a COMBAT SKILL of 14). When you fight, your COMBAT SKILL will be pitted against that of your enemy. A high score in this section is therefore very desirable.

The second number that you pick from the Random Number Table represents your powers of ENDURANCE. Add 20 to this number and write the total in the ENDURANCE section of your Action Chart (i.e. if your pencil fell on the number 6 on the Random Number Table you would have 26 ENDURANCE points).

If you are wounded in combat you will lose ENDURANCE points. If at any time your ENDURANCE points fall to zero or below, you are dead and the adventure is over. Lost ENDURANCE points can be regained during the course of the adventure, but your number of ENDURANCE points can never go above the number with which you start your adventure.

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If you have successfully completed Book 1 of the Lone Wolf series, you will already have your COMBAT SKILL, ENDURANCE points and Kai Disciplines which you can now carry over with you to Book 2. You may also carry over any Weapons and Special Items that you held at the end of Book 1 and these should be entered on your new Action Chart. (You are still limited to two weapons and eight Backpack Items.)

+

If you have successfully completed Book 1 of the Lone Wolf series, you will already have your COMBAT SKILL, ENDURANCE points, and Kai Disciplines which you can now carry over with you to Book 2. You may also carry over any Weapons and Special Items that you held at the end of Book 1 and these should be entered on your new Action Chart. (You are still limited to two weapons and eight Backpack Items.)

Through your experiences in Book 1 you have learned new skills, and you may choose one extra Kai Discipline to add to your Action Chart. Now read the section on equipment for Book 2 carefully.

@@ -5684,7 +5684,7 @@

(Dedication) Replaced Ryan and with Ryan, and.

-

(The Game Rules) Replaced all occurrences of ie with i.e.. Removed that you will find in the front of this book. For further adventuring you can copy out the chart yourself or get it photocopied. Split the last paragraph into two starting with Through your experiences. Replaced on to with onto. Replaced fall to zero with fall to zero or below. Replaced Chart. (you with Chart. (You. Replaced Items). with Items.). Replaced each occurrence of Action Chart. (ie with Action Chart (i.e.. Replaced 14.) with 14).. Replaced points.) with points)..

+

(The Game Rules) Replaced all occurrences of ie with i.e.. Removed that you will find in the front of this book. For further adventuring you can copy out the chart yourself or get it photocopied. Split the last paragraph into two starting with Through your experiences. Replaced on to with onto. Replaced fall to zero with fall to zero or below. Replaced Chart. (you with Chart. (You. Replaced Items). with Items.). Replaced each occurrence of Action Chart. (ie with Action Chart (i.e.. Replaced 14.) with 14).. Replaced points.) with points).. Replaced ENDURANCE points and with ENDURANCE points, and.

(Kai Disciplines) Replaced Kai Discipline section with Kai Disciplines section. Capitalized all occurrences of discipline. Replaced Lone Wolf with Lone Wolf when referring to the series. Replaced food or with food, or. Replaced Kai monastery with Kai Monastery. Replaced will be of use with may be of use.

diff --git a/en/xml/04tcod.xml b/en/xml/04tcod.xml index 4175171..b59a5a3 100644 --- a/en/xml/04tcod.xml +++ b/en/xml/04tcod.xml @@ -3404,7 +3404,7 @@

In the plush candlelit interior of the caravan you find the actor, cowering beneath a blanket in the far corner. You flick the blanket aside and ask the petrified man to explain how he came to possess such a fine sword.

II bought it in Eshnar, he stammers, his eyes wide with fear, from the innkeeper of the Pick and Shovel tavern. He grasps the sword by the blade and offers it to you. If it is your sword I have unwittingly bought, I am truly sorry. Here, please take it.

You grip the brass hilt and examine it closely. There is no doubt: it is a Sommlending cavalry sword, but the inscription on the blade makes your heart miss a beat: Captain Remir DValKings Guard Regiment.

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If you wish to keep this sword, mark Captain Dval's Sword on your Action Chart as a Weapon.

+

If you wish to keep this sword, mark Captain Dvals Sword on your Action Chart as a Weapon.

Turn to 165.
@@ -5733,7 +5733,7 @@

(215) Replaced chasm of doom with Chasm of Doom.

(219) Replaced effort, do with effort do. Replaced shute with chute. Replaced slow and with slow, and.

(221) Replaced here and with here, and. Replaced stairs, by with stairs by.

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(222) Replaced it with Captain Dval's Sword.

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(222) Replaced it with Captain Dvals Sword.

(223) Replaced on to with onto. Added a period to the end of the illustrations caption.

(224) Moved the Tracking or Sixth Sense choice into the first position.

(225) Replaced burst but with burst, but. Replaced sweat and with sweat, and. Replaced small pink with small, pink. Replaced leg and with leg, and.

-- 2.17.1