<dt>Food</dt>
<dd><p>Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3 <typ class="attribute">ENDURANCE</typ> points. However, if you have chosen Grand Huntmastery as one of your four Disciplines, then you will not need to tick off a Meal when instructed to eat.</p></dd>
<dt>Potion of Laumspur</dt>
- <dd><p>This is a healing potion that can restore 4 <typ class="attribute">ENDURANCE</typ> points to your total when swallowed after combat. There is enough for one dose only. If you discover any other potion during the adventure, you will be informed of its effect. All potions are Backpack Items.</p></dd>
+ <dd><p>This is a healing potion that can restore 4 <typ class="attribute">ENDURANCE</typ> points to your total when swallowed after combat. It cannot be used to increase <typ class="attribute">ENDURANCE</typ> points immediately prior to a combat. There is enough for one dose only. If you discover any other potion during the adventure, you will be informed of its effect. All potions are Backpack Items.</p></dd>
<dt>Gold Crowns</dt>
<dd>
<p>The currency of Chai is the Ren, though Gold Crowns are readily accepted. These coins are always carried in the Belt Pouch. It will hold a maximum of fifty Crowns (or 500 Ren).</p>
<creator>Brian Williams</creator>
<description>The gang of robbers emerges from the dark crypt.</description>
</meta>
- <instance class="html" src="ill1.png" width="386" height="649" mime-type="image/png"/>
- <instance class="html-compatible" src="ill1.gif" width="386" height="649" mime-type="image/gif"/>
- <instance class="pdf" src="ill1.pdf" width="386" height="649" />
+ <instance class="html" src="ill1.png" width="386" height="645" mime-type="image/png"/>
+ <instance class="html-compatible" src="ill1.gif" width="386" height="645" mime-type="image/gif"/>
+ <instance class="pdf" src="ill1.pdf" width="386" height="645" />
</illustration>
<choice idref="sect225"><link-text>Turn to 225</link-text>.</choice>
<footnote id="sect6-1-foot" idref="sect6-1">
<p>If you do not possess a Bow, it seems unlikely that you will be able to make effective use of the Arrow of Atonement against the Autarch. You may decide that you have had a chance after acquiring the Arrow of Atonement to also find a Bow (mark the Bow on your Action Chart, discarding another Weapon if necessary), that you are still able to use the Arrow of Atonement without a Bow, or that not having a Bow leads to a failure to accomplish your mission. Use your best judgement.</p>
</footnote>
- <footnotes>
-
+ </footnotes>
<data>
<p>You catch up with the Autarch in a chamber heaped with rubble and earth. He is ascending the mound towards a hole in the ceiling that was made by the shells from his steam-cannon. You quickly draw the Arrow of Atonement to your Bow<footref id="sect6-1" idref="sect6-1-foot"/> and command the tyrant to free the young Prince. The sound of your voice makes him spin around and curse you vilely through the visor of his tiger helm. Prince Kamada wriggles like a snake and suddenly he escapes from the Autarch<ch.apos/>s grasp. Before the evil Sejanoz can snatch him back, you release your Arrow of Atonement and send it whistling towards his foul heart.</p>
<creator>Brian Williams</creator>
<description>The evil creature lunges towards you with its teeth bared.</description>
</meta>
- <instance class="html" src="ill2.png" width="386" height="649" mime-type="image/png"/>
- <instance class="html-compatible" src="ill2.gif" width="386" height="649" mime-type="image/gif"/>
- <instance class="pdf" src="ill2.pdf" width="386" height="649" />
+ <instance class="html" src="ill2.png" width="386" height="605" mime-type="image/png"/>
+ <instance class="html-compatible" src="ill2.gif" width="386" height="605" mime-type="image/gif"/>
+ <instance class="pdf" src="ill2.pdf" width="386" height="605" />
</illustration>
<combat><enemy>Chagarashi</enemy><enemy-attribute class="combatskill">42</enemy-attribute><enemy-attribute class="endurance">38</enemy-attribute></combat>
<data>
<p>Once you are a safe distance from the wooded rise, you glance back over your shoulder to check that Kronar and his bandit gang are not in pursuit of the caravan. Your senses detect that the road behind is clear and you tell Chan of this. He is greatly relieved that the Imperial Caravan has been spared Kronar<ch.apos/>s attack. The bandit leader has a notorious reputation for murdering anyone who witnesses his acts of highway robbery.</p>
- <p>After the drama of the confrontation with Captain Kronar, you are thankful that the rest of the day passes uneventfully. It is early evening when the caravan arrives at Javai, a fortified Chai trading town positioned on the rim of a fertile plateau. Chan negotiates with the guards at the town<ch.apos/>s west gate and the caravan is allowed to enter. You pass along a bustling street, bordered by wooden two-storey dwellings, which leads to the walled chateau of Javai<ch.apos/>s mayoress, Madame Omaki. Here the caravan draws to a halt in the middle of a flagstoned courtyard, ringed by plum trees. A plump woman with gleaming coiffured hair emerges from the chateau and greets Captain Chan. You can tell by their jovial exchange that they are old friends. Chan swears her to secrecy about the presence of the Khea-khan, and she dutifully instructs her servants to secure all the entrances and exits to her estate.</p>
+ <p>After the drama of the confrontation with Captain Kronar, you are thankful that the rest of the day passes uneventfully. It is early evening when the caravan arrives at Javai, a fortified Chai trading town positioned on the rim of a fertile plateau. Chan negotiates with the guards at the town<ch.apos/>s west gate and the caravan is allowed to enter. You pass along a bustling street, bordered by two-storey wooden dwellings, which leads to the walled chateau of Javai<ch.apos/>s mayoress, Madame Omaki. Here the caravan draws to a halt in the middle of a flagstoned courtyard, ringed by plum trees. A plump woman with gleaming coiffured hair emerges from the chateau and greets Captain Chan. You can tell by their jovial exchange that they are old friends. Chan swears her to secrecy about the presence of the Khea-khan, and she dutifully instructs her servants to secure all the entrances and exits to her estate.</p>
<illustration class="float">
<meta>
<creator>Brian Williams</creator>
<description>Javai<ch.apos/>s mayoress greets Captain Chan in the flagstoned courtyard.</description>
</meta>
- <instance class="html" src="ill3.png" width="386" height="649" mime-type="image/png"/>
- <instance class="html-compatible" src="ill3.gif" width="386" height="649" mime-type="image/gif"/>
- <instance class="pdf" src="ill3.pdf" width="386" height="649" />
+ <instance class="html" src="ill3.png" width="386" height="642" mime-type="image/png"/>
+ <instance class="html-compatible" src="ill3.gif" width="386" height="642" mime-type="image/gif"/>
+ <instance class="pdf" src="ill3.pdf" width="386" height="642" />
</illustration>
<p>Chan posts his troopers to guard these portals, and as soon as it is dark, Xo-lin and his entourage are ushered inside Omaki<ch.apos/>s chateau. She attends efficiently to the allocation of rooms and the provision of refreshments for her royal guests. You are allocated a small room above the stables, and you retire there as soon as you are able. It comes as a pleasant surprise to discover that this room contains a comfortable bed and a bath. After bathing, a hot meal and a bottle of rice wine is delivered by one of the mayoress<ch.apos/>s servants. You are about to enjoy this meal when there is a knock at the door. It is Captain Chan, and he has some worrying news to convey.</p>
<meta><title>46</title></meta>
<data>
- <p>Your mastery of the Kai Herbcrafts enables you to recognize this vile gas. It is Vozga, and it makes you cough and retch violently (lose 1 <typ class="attribute">ENDURANCE</typ> point).</p>
+ <p>Your mastery of Kai herbcraft enables you to recognize this vile gas. It is Vozga, and it makes you cough and retch violently (lose 1 <typ class="attribute">ENDURANCE</typ> point).</p>
<p>As your Magnakai Discipline of Nexus begins to neutralize the toxins that have entered your lungs, you order Princess Mitzu to help her father to safety. You fear that the Vozga will swiftly be fatal to the aged Khea-khan if he should inhale its poisonous vapours. The brave Princess obeys your command. As she helps her father to reach the far end of the burial crypt, you run through the poisonous cloud and set off in determined pursuit of the tyrant and his young hostage.</p>
<choice idref="sect6"><link-text>Turn to 6</link-text>.</choice>
</data>
<creator>Brian Williams</creator>
<description>You are confronted by five Bhanarian soldiers armed with razor-tipped polearms.</description>
</meta>
- <instance class="html" src="ill4.png" width="386" height="649" mime-type="image/png"/>
- <instance class="html-compatible" src="ill4.gif" width="386" height="649" mime-type="image/gif"/>
- <instance class="pdf" src="ill4.pdf" width="386" height="649" />
+ <instance class="html" src="ill4.png" width="386" height="642" mime-type="image/png"/>
+ <instance class="html-compatible" src="ill4.gif" width="386" height="642" mime-type="image/gif"/>
+ <instance class="pdf" src="ill4.pdf" width="386" height="642" />
</illustration>
<combat><enemy>Bhanarian Assault Troops</enemy><enemy-attribute class="combatskill">47</enemy-attribute><enemy-attribute class="endurance">42</enemy-attribute></combat>
<section class="numbered" id="sect71">
<meta><title>71</title></meta>
+ <footnotes>
+ <footnote id="sect71-1-foot" idref="sect71-1">
+ <p>If your Kai Weapon is <quote>Illuminatus</quote>, you may decide that you should add an extra 2 points to the Tomb Robbers<ch.apos/> <typ class="attribute">COMBAT SKILL</typ> as it is being used underground.</p>
+ </footnote>
+ </footnotes>
+
<data>
<p>You steel yourself for the attack, and then you kick open the door and launch yourself screaming into the chamber beyond. Your sudden appearance catches the robbers completely by surprise, but to your dismay, you soon discover that one of your adversaries is armed with your Kai Weapon which he delights in using against you.</p>
<combat><enemy>Tomb Robbers <em>(with Kai Weapon)</em></enemy><enemy-attribute class="combatskill">52</enemy-attribute><enemy-attribute class="endurance">48</enemy-attribute></combat>
<creator>Brian Williams</creator>
<description>In the Princess<ch.apos/>s carriage you see a tearful Mitzu cradling the sickly Prince Kamada in her arms.</description>
</meta>
- <instance class="html" src="ill5.png" width="386" height="649" mime-type="image/png"/>
- <instance class="html-compatible" src="ill5.gif" width="386" height="649" mime-type="image/gif"/>
- <instance class="pdf" src="ill5.pdf" width="386" height="649" />
+ <instance class="html" src="ill5.png" width="386" height="640" mime-type="image/png"/>
+ <instance class="html-compatible" src="ill5.gif" width="386" height="640" mime-type="image/gif"/>
+ <instance class="pdf" src="ill5.pdf" width="386" height="640" />
</illustration>
<p>You place a hand upon his forehead and open one of his eyes, revealing a dilated pupil. You suspect that he has swallowed poison and quickly you look around the interior of the carriage. On the boy<ch.apos/>s cot, tucked beside his pillow, you notice a wooden toy soldier. You retrieve this toy and examine it closely.</p>
<meta>
<creator>Brian Williams</creator>
</meta>
- <instance class="html" src="small9.png" width="386" height="150" mime-type="image/png"/>
- <instance class="html-compatible" src="small9.gif" width="386" height="150" mime-type="image/gif"/>
- <instance class="pdf" src="small9.pdf" width="386" height="150"/>
+ <instance class="html" src="small9.png" width="386" height="88" mime-type="image/png"/>
+ <instance class="html-compatible" src="small9.gif" width="386" height="88" mime-type="image/gif"/>
+ <instance class="pdf" src="small9.pdf" width="386" height="88"/>
</illustration>
<choice idref="sect103">If you wish to lead the attack on the enemy command tent, <link-text>turn to 103</link-text>.</choice>
<creator>Brian Williams</creator>
<description>Chan<ch.apos/>s troopers make a brave assault on the attacking Krakalla.</description>
</meta>
- <instance class="html" src="ill6.png" width="386" height="649" mime-type="image/png"/>
- <instance class="html-compatible" src="ill6.gif" width="386" height="649" mime-type="image/gif"/>
- <instance class="pdf" src="ill6.pdf" width="386" height="649" />
+ <instance class="html" src="ill6.png" width="386" height="595" mime-type="image/png"/>
+ <instance class="html-compatible" src="ill6.gif" width="386" height="595" mime-type="image/gif"/>
+ <instance class="pdf" src="ill6.pdf" width="386" height="595" />
</illustration>
<combat><enemy>Krakalla</enemy><enemy-attribute class="combatskill">50</enemy-attribute><enemy-attribute class="endurance">48</enemy-attribute></combat>
<creator>Brian Williams</creator>
<description>The Autarch demands your surrender.</description>
</meta>
- <instance class="html" src="ill7.png" width="386" height="649" mime-type="image/png"/>
- <instance class="html-compatible" src="ill7.gif" width="386" height="649" mime-type="image/gif"/>
- <instance class="pdf" src="ill7.pdf" width="386" height="649" />
+ <instance class="html" src="ill7.png" width="386" height="608" mime-type="image/png"/>
+ <instance class="html-compatible" src="ill7.gif" width="386" height="608" mime-type="image/gif"/>
+ <instance class="pdf" src="ill7.pdf" width="386" height="608" />
</illustration>
<choice idref="sect294">If you possess Kai-screen, <link-text>turn to 294</link-text>.</choice>
<meta>
<creator>Brian Williams</creator>
</meta>
- <instance class="html" src="small9.png" width="386" height="150" mime-type="image/png"/>
- <instance class="html-compatible" src="small9.gif" width="386" height="150" mime-type="image/gif"/>
- <instance class="pdf" src="small9.pdf" width="386" height="150"/>
+ <instance class="html" src="small9.png" width="386" height="88" mime-type="image/png"/>
+ <instance class="html-compatible" src="small9.gif" width="386" height="88" mime-type="image/gif"/>
+ <instance class="pdf" src="small9.pdf" width="386" height="88"/>
</illustration>
<p>Chan orders the caravan off the highway and into the tall plains grass. You consult with the captain and sense that he is anxious about this unforeseen situation. The caravan is especially vulnerable stranded out here on the plain, and there seems to be little chance of finding sanctuary in the fort at present. Chan appears despondent, but you tell him not to give up hope for you have a plan<ch.emdash/>an especially bold and daring plan.</p>
<instance class="pdf" src="small4.pdf" width="386" height="150"/>
</illustration>
- <p>With a deft flick of his Kirusami, Chan motions to a stable guard to bring him his horse<ch.emdash/>a proud stable stallion. The young man complies, and he also brings an additional mount, a dappled chestnut mare. He hands the reins of this horse to you.</p>
+ <p>With a deft flick of his <foreign xml:lang="x-chaian">kirusami</foreign>, Chan motions to a stable guard to bring him his horse<ch.emdash/>a proud stable stallion. The young man complies, and he also brings an additional mount, a dappled chestnut mare. He hands the reins of this horse to you.</p>
<p><quote>We<ch.apos/>ll ride together, my lord,</quote> says Chan, as he settles himself into his saddle. You mount your horse, and then together you watch in silence as the aged Khea-khan and his family arrive in the courtyard. Devoted attendants usher them into the middle carriage, and as soon as the doors are closed, Chan gives the signal for the column to move off. Slowly the carriages trundle through the gates of the palace and out into the city beyond, preceded by the Imperial Cavalry troopers. You and Chan follow behind the third carriage, and as you are passing through the gates, the last sound you hear is the collective sobbing of the Khea-khan<ch.apos/>s loyal servants, those he has had to leave behind.</p>
<illustration class="float">
<creator>Brian Williams</creator>
<description>The Imperial Caravan leaves the palace courtyard.</description>
</meta>
- <instance class="html" src="ill8.png" width="386" height="649" mime-type="image/png"/>
- <instance class="html-compatible" src="ill8.gif" width="386" height="649" mime-type="image/gif"/>
- <instance class="pdf" src="ill8.pdf" width="386" height="649" />
+ <instance class="html" src="ill8.png" width="386" height="622" mime-type="image/png"/>
+ <instance class="html-compatible" src="ill8.gif" width="386" height="622" mime-type="image/gif"/>
+ <instance class="pdf" src="ill8.pdf" width="386" height="622" />
</illustration>
<choice idref="sect58">To continue, <link-text>turn to 58</link-text>.</choice>
<creator>Brian Williams</creator>
<description>Three riders approach on sturdy black ponies.</description>
</meta>
- <instance class="html" src="ill9.png" width="386" height="649" mime-type="image/png"/>
- <instance class="html-compatible" src="ill9.gif" width="386" height="649" mime-type="image/gif"/>
- <instance class="pdf" src="ill9.pdf" width="386" height="649" />
+ <instance class="html" src="ill9.png" width="386" height="619" mime-type="image/png"/>
+ <instance class="html-compatible" src="ill9.gif" width="386" height="619" mime-type="image/gif"/>
+ <instance class="pdf" src="ill9.pdf" width="386" height="619" />
</illustration>
<p><quote>Let my brother go free, Chan!</quote> commands Kronar. <quote>Free him now, or you and your comrade are dead men.</quote> A cold shiver runs the length of your spine when your Kai Sixth Sense tells you that this is no idle threat. Kronar is an expert archer.</p>
<section class="numbered" id="sect136">
<meta><title>136</title></meta>
+ <footnotes>
+ <footnote id="sect136-1-foot" idref="sect136-1">
+ <p>If your Kai Weapon is <quote>Illuminatus</quote>, you may decide that you should add an extra 2 points to the Tomb Robbers<ch.apos/> <typ class="attribute">COMBAT SKILL</typ> as it is being used underground.</p>
+ </footnote>
+ </footnotes>
+
<data>
<p>You draw upon your Discipline to create a fog that billows up in the midst of the robbers. As soon as you hear their screams of panic, you kick open the door and attack them. You catch them completely by surprise, but to your dismay you soon discover that one of your adversaries is armed with your Kai Weapon which he uses against you.</p>
<combat><enemy>Tomb Robbers <em>(with Kai Weapon)</em></enemy><enemy-attribute class="combatskill">48</enemy-attribute><enemy-attribute class="endurance">48</enemy-attribute></combat>
<p>With a cruel laugh Autarch Sejanoz bids you farewell and turns to make his escape along an adjoining tunnel, the young Kamada held captive under his arm.</p>
<p><quote>Save him!</quote> pleads Mitzu. <quote>Please save my son!</quote></p>
<choice idref="sect208">If you wish to chase after the Autarch, <link-text>turn to 208</link-text>.</choice>
- <choice idref="sect65">If you wish to attempt to stop him with your Bow, <link-text>turn to 65</link-text>.</choice>
+ <choice idref="sect65">If you wish to attempt to stop him with a Bow, <link-text>turn to 65</link-text>.</choice>
</data>
</section>
<meta>
<creator>Brian Williams</creator>
</meta>
- <instance class="html" src="small11.png" width="386" height="150" mime-type="image/png"/>
- <instance class="html-compatible" src="small11.gif" width="386" height="150" mime-type="image/gif"/>
- <instance class="pdf" src="small11.pdf" width="386" height="150"/>
+ <instance class="html" src="small11.png" width="386" height="143" mime-type="image/png"/>
+ <instance class="html-compatible" src="small11.gif" width="386" height="143" mime-type="image/gif"/>
+ <instance class="pdf" src="small11.pdf" width="386" height="143"/>
</illustration>
<choice idref="sect37">If you wish to obey Kasarian<ch.apos/>s command, <link-text>turn to 37</link-text>.</choice>
<meta><title>144</title></meta>
<data>
- <p>You use your improved weapon skill to detect the location of your missing blade. After several minutes of meditation you determine that it lies somewhere at the end of the passageway to your left.</p>
+ <p>You use your Weaponmastery to detect the location of your missing blade. After several minutes of meditation you determine that it lies somewhere at the end of the passageway to your left.</p>
<choice idref="sect94"><link-text>Turn to 94</link-text>.</choice>
</data>
</section>
<meta>
<creator>Brian Williams</creator>
</meta>
- <instance class="html" src="small1.png" width="386" height="150" mime-type="image/png"/>
- <instance class="html-compatible" src="small1.gif" width="386" height="150" mime-type="image/gif"/>
- <instance class="pdf" src="small1.pdf" width="386" height="150"/>
+ <instance class="html" src="small1.png" width="386" height="100" mime-type="image/png"/>
+ <instance class="html-compatible" src="small1.gif" width="386" height="100" mime-type="image/gif"/>
+ <instance class="pdf" src="small1.pdf" width="386" height="100"/>
</illustration>
<choice idref="sect33">If you possess Kai-alchemy and wish to use it, <link-text>turn to 33</link-text>.</choice>
<illustration class="float">
<meta>
<creator>Brian Williams</creator>
- <description>A Javain bandit swipes at you with his double-edged axe.</description>
+ <description>A Javaian bandit swipes at you with his double-edged axe.</description>
</meta>
- <instance class="html" src="ill10.png" width="386" height="649" mime-type="image/png"/>
- <instance class="html-compatible" src="ill10.gif" width="386" height="649" mime-type="image/gif"/>
- <instance class="pdf" src="ill10.pdf" width="386" height="649" />
+ <instance class="html" src="ill10.png" width="386" height="591" mime-type="image/png"/>
+ <instance class="html-compatible" src="ill10.gif" width="386" height="591" mime-type="image/gif"/>
+ <instance class="pdf" src="ill10.pdf" width="386" height="591" />
</illustration>
- <combat><enemy>Javain Bandit</enemy><enemy-attribute class="combatskill">28</enemy-attribute><enemy-attribute class="endurance">28</enemy-attribute></combat>
+ <combat><enemy>Javaian Bandit</enemy><enemy-attribute class="combatskill">28</enemy-attribute><enemy-attribute class="endurance">28</enemy-attribute></combat>
<choice idref="sect25">If you win this combat, <link-text>turn to 25</link-text>.</choice>
</data>
</section>
<creator>Brian Williams</creator>
<description>The ceiling trap, stained with the blood of countless victims, descends towards you.</description>
</meta>
- <instance class="html" src="ill11.png" width="386" height="649" mime-type="image/png"/>
- <instance class="html-compatible" src="ill11.gif" width="386" height="649" mime-type="image/gif"/>
- <instance class="pdf" src="ill11.pdf" width="386" height="649" />
+ <instance class="html" src="ill11.png" width="386" height="642" mime-type="image/png"/>
+ <instance class="html-compatible" src="ill11.gif" width="386" height="642" mime-type="image/gif"/>
+ <instance class="pdf" src="ill11.pdf" width="386" height="642" />
</illustration>
<p>The ceiling continues its downward travel until you are pushed below the surface. Then it halts abruptly, trapping you underwater among a tangle of mouldering bones. For ten long minutes you survive by the use of your Magnakai Discipline of Nexus, but then the dull pain in your lungs begins to intensify until they feel as if they are going to explode.</p>
<meta><title>172</title></meta>
<data>
- <p>You draw your Kai Weapon and, as you raise it in readiness to strike the first blow, a heavy silver orb comes hurtling through the crypt door and cracks your forearm. Numbed by the unexpected force of its impact, you drop your weapon and cradle your aching limb to your chest. Seconds later, a group of swarthy-faced tomb robbers come running up the crypt steps and barge you aside. You grapple with one of them and wrest a dagger from his hand, but in the blink of an eye he draws another from his boot and attempts to stab you through the heart.</p>
+ <p>You draw your Kai Weapon and, as you raise it in readiness to strike the first blow, a heavy silver orb comes hurtling through the crypt door and cracks your forearm. Numbed by the unexpected force of its impact, you drop your Kai Weapon and cradle your aching limb to your chest. Seconds later, a group of swarthy-faced tomb robbers come running up the crypt steps and barge you aside. You grapple with one of them and wrest a dagger from his hand, but in the blink of an eye he draws another from his boot and attempts to stab you through the heart.</p>
<combat><enemy>Tomb Robber</enemy><enemy-attribute class="combatskill">30</enemy-attribute><enemy-attribute class="endurance">35</enemy-attribute></combat>
<choice idref="sect139">If you win this combat, <link-text>turn to 139</link-text>.</choice>
</data>
<p>With a cruel laugh Autarch Sejanoz bids you farewell and turns to make his escape along an adjoining tunnel, the young Kamada held captive under his arm.</p>
<p><quote>Save him!</quote> pleads Mitzu. <quote>Please save my son!</quote></p>
<choice idref="sect208">If you wish to chase after the Autarch, <link-text>turn to 208</link-text>.</choice>
- <choice idref="sect65">If you wish to attempt to stop him with your Bow, <link-text>turn to 65</link-text>.</choice>
+ <choice idref="sect65">If you wish to attempt to stop him with a Bow, <link-text>turn to 65</link-text>.</choice>
</data>
</section>
<creator>Brian Williams</creator>
<description>The Bhanarians stagger from their burning command tent.</description>
</meta>
- <instance class="html" src="ill12.png" width="386" height="649" mime-type="image/png"/>
- <instance class="html-compatible" src="ill12.gif" width="386" height="649" mime-type="image/gif"/>
- <instance class="pdf" src="ill12.pdf" width="386" height="649" />
+ <instance class="html" src="ill12.png" width="386" height="641" mime-type="image/png"/>
+ <instance class="html-compatible" src="ill12.gif" width="386" height="641" mime-type="image/gif"/>
+ <instance class="pdf" src="ill12.pdf" width="386" height="641" />
</illustration>
<combat><enemy>Bhanarian Cavalry Command</enemy><enemy-attribute class="combatskill">48</enemy-attribute><enemy-attribute class="endurance">50</enemy-attribute></combat>
<data>
<p><quote>Very well, Grand Master,</quote> says Chan, a little disappointedly. <quote>As you wish. But please excuse me while I go to the armoury myself. The Imperial Caravan will leave shortly from the palace courtyard. I shall meet you there in twenty minutes<ch.apos/> time.</quote></p>
- <p>After bowing respectfully to the Khea-khan, Chan strides out of the throne room and disappears along the corridor beyond. Nearby, a group of silk-robed courtiers are gathering up hundreds of Chai court scrolls and other Papers of State. You volunteer to help them place these valuable manuscripts into wickerwork baskets, and then carry them outside to the Imperial Caravan in readiness for the long journey east.</p>
+ <p>After bowing respectfully to the Khea-khan, Chan strides out of the throne room and disappears along the corridor beyond. Nearby, a group of silk-robed courtiers are gathering up hundreds of Chai court scrolls and other papers of state. You volunteer to help them place these valuable manuscripts into wickerwork baskets, and then carry them outside to the Imperial Caravan in readiness for the long journey east.</p>
<p>The caravan consists of three large carriages, each drawn by a team of eight horses, plus an escort of twenty Imperial Cavalry troopers clad in plain crimson tunics. The golden ornamentation that once embellished the state carriages has been stripped away, and their fine lacquered sides have been painted a dun brown to camouflage their true origins. You approve of their ordinary appearance for it will be far less likely to attract unwanted attention on the long road ahead.</p>
- <p>You are helping to load the baskets of papers into the last of the carriages when Captain Chan arrives, fresh from his visit to the armoury. You notice that he is now wearing a waistcoat of golden mail, called an <foreign xml:lang="x-chaian">Ang<ch.apos/>sei</foreign>, and he is carrying a halberd-like spear called a Kirusami. With a deft flick of this fine weapon he motions to a stable guard to bring him his horse<ch.emdash/>a proud stable stallion. The young guardsman also brings an additional mount, a dappled chestnut mare, and he hands the reins of this horse to you.</p>
+ <p>You are helping to load the baskets of papers into the last of the carriages when Captain Chan arrives, fresh from his visit to the armoury. You notice that he is now wearing a waistcoat of golden mail, called an <foreign xml:lang="x-chaian">ang<ch.apos/>sei</foreign>, and he is carrying a halberd-like spear called a <foreign xml:lang="x-chaian">kirusami</foreign>. With a deft flick of this fine weapon he motions to a stable guard to bring him his horse<ch.emdash/>a proud stable stallion. The young guardsman also brings an additional mount, a dappled chestnut mare, and he hands the reins of this horse to you.</p>
<p><quote>We<ch.apos/>ll ride together, my lord,</quote> says Chan, as he settles himself into the saddle. You mount your horse, and then together you watch in silence as the aged Khea-khan and his family arrive in the courtyard. Devoted attendants usher them into the middle carriage, and as soon as the doors are closed, Chan gives the signal for the column to move off. Slowly the carriages trundle through the gates of the Imperial Palace and out into the city beyond. You and Chan follow behind the third carriage, and as you ride through the gates, the last sound you hear is the gentle sobbing of the Khea-khan<ch.apos/>s palace servants, those he has had to leave behind.</p>
<illustration class="inline">
<creator>Brian Williams</creator>
<description>Vannar passes you the gleaming Arrow of Atonement.</description>
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+ <instance class="pdf" src="ill13.pdf" width="386" height="582" />
</illustration>
<p>You are impressed by the wondrous arrow, and you ask Vannar what he intends to do with it. He surprises you with his forthright reply.</p>
<creator>Brian Williams</creator>
<description>The hulking Brumalghasts close in for the kill.</description>
</meta>
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+ <instance class="pdf" src="ill14.pdf" width="386" height="620" />
</illustration>
<combat><enemy>Brumalghasts</enemy><enemy-attribute class="combatskill">57</enemy-attribute><enemy-attribute class="endurance">50</enemy-attribute></combat>
<meta><title>225</title></meta>
<data>
- <p>You draw your Kai Weapon but, as you raise it in readiness to defend yourself, a heavy silver orb comes hurtling through the air and strikes your forearm. Numbed by the unexpected force of its impact, you drop your weapon and cradle your aching limb to your chest. Seconds later, one of the tomb robbers comes leaping over the gravestone and drags you to the ground. You grapple with him and wrest a dagger from his hand, but in the blink of an eye he draws another from his boot and attempts to stab you through the heart.</p>
+ <p>You draw your Kai Weapon but, as you raise it in readiness to defend yourself, a heavy silver orb comes hurtling through the air and strikes your forearm. Numbed by the unexpected force of its impact, you drop your Kai Weapon and cradle your aching limb to your chest. Seconds later, one of the tomb robbers comes leaping over the gravestone and drags you to the ground. You grapple with him and wrest a dagger from his hand, but in the blink of an eye he draws another from his boot and attempts to stab you through the heart.</p>
<combat><enemy>Tomb Robber</enemy><enemy-attribute class="combatskill">30</enemy-attribute><enemy-attribute class="endurance">35</enemy-attribute></combat>
<choice idref="sect139">If you win this combat, <link-text>turn to 139</link-text>.</choice>
</data>
<creator>Brian Williams</creator>
<description>The nomad chief sits atop a nest of cushions, surrounded by his exotic entourage.</description>
</meta>
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</illustration>
<choice idref="sect159">If you possess Astrology and have attained the rank of Sun Thane, <link-text>turn to 159</link-text>.</choice>
<data>
<p>You shudder with dread when you look upon the ghastly hulking forms of the two creatures standing before you now. At first glance they seem to resemble the Baknars that roam the frozen wastes of Kalte, with their thick white fur and ridged horns. But you sense that these creatures are not of any natural origin, but are born of vile sorcery. Their eyes glow with a malevolent light and they exhale plumes of icy breath that freeze everything they touch.</p>
<p>You look east along the highway for a way to escape from these beasts, but when you magnify your vision, you see that the road is blocked by a great hill of snow and ice. The surrounding pines are too dense to attempt swift escape on horseback, and you slowly begin to realize that these creatures have you trapped.</p>
- <p>Chan draws his Kirusami and levels it at the ice-beasts. <quote>Let<ch.apos/>s run these cold-hearts down!</quote> he shouts, with great bravado. <quote>One swift charge and we<ch.apos/>ll be out of this frigid woodland before they know what<ch.apos/>s hit them.</quote></p>
+ <p>Chan draws his <foreign xml:lang="x-chaian">kirusami</foreign> and levels it at the ice-beasts. <quote>Let<ch.apos/>s run these cold-hearts down!</quote> he shouts, with great bravado. <quote>One swift charge and we<ch.apos/>ll be out of this frigid woodland before they know what<ch.apos/>s hit them.</quote></p>
<choice idref="sect211">If you agree to Chan<ch.apos/>s plan of action, <link-text>turn to 211</link-text>.</choice>
<choice idref="sect146">If you disagree with his plan, <link-text>turn to 146</link-text>.</choice>
</data>
<creator>Brian Williams</creator>
<description>Captain Chan delights in showing you his ornately-embellished <foreign xml:lang="ja">naginata</foreign>.</description>
</meta>
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- <instance class="pdf" src="ill16.pdf" width="386" height="649" />
+ <instance class="html" src="ill16.png" width="386" height="651" mime-type="image/png"/>
+ <instance class="html-compatible" src="ill16.gif" width="386" height="651" mime-type="image/gif"/>
+ <instance class="pdf" src="ill16.pdf" width="386" height="651" />
</illustration>
- <p>Chan also shows you some Imperial Guard armour, and insists that you try on a waistcoat of golden mail. <quote>It is called <foreign xml:lang="x-chaian">Ang<ch.apos/>sei</foreign>, which means <quote>Armour of Life</quote>,</quote> he says, proudly. <quote>It is as strong as steel yet as light and as supple as fine leather.</quote> (If you wish to keep this <foreign xml:lang="x-chaian">Ang<ch.apos/>sei</foreign>, record it on your <a idref="action">Action Chart</a> as a Special Item. When worn in combat, you may deduct 2 from your enemy<ch.apos/>s <typ class="attribute">COMBAT SKILL</typ>. You need not discard another item in its favour if you already possess the maximum number permissible.)</p>
+ <p>Chan also shows you some Imperial Guard armour, and insists that you try on a waistcoat of golden mail. <quote>It is called <foreign xml:lang="x-chaian">ang<ch.apos/>sei</foreign>, which means <quote>Armour of Life</quote>,</quote> he says, proudly. <quote>It is as strong as steel yet as light and as supple as fine leather.</quote> (If you wish to keep this <foreign xml:lang="x-chaian">Ang<ch.apos/>sei</foreign>, record it on your <a idref="action">Action Chart</a> as a Special Item. When worn in combat, you may deduct 2 from your enemy<ch.apos/>s <typ class="attribute">COMBAT SKILL</typ>. You need not discard another item in its favour if you already possess the maximum number permissible.)</p>
<p>Chan also shows you the following Chai weapons and encourages you to take whatever you wish:</p>
<ul>
<li>Sword</li>
<creator>Brian Williams</creator>
<description>Spread out before you is the Vale of Nahba, a sinister region of the Chai Plain.</description>
</meta>
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+ <instance class="html" src="ill17.png" width="386" height="644" mime-type="image/png"/>
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+ <instance class="pdf" src="ill17.pdf" width="386" height="644" />
</illustration>
<p>Pick a number from the <a idref="random">Random Number Table</a>.</p>
<section class="numbered" id="sect254">
<meta><title>254</title></meta>
+ <footnotes>
+ <footnote id="sect254-1-foot" idref="sect254-1">
+ <p>If your Kai Weapon is <quote>Illuminatus</quote>, you may decide that you should add an extra 2 points to the Tomb Robbers<ch.apos/> <typ class="attribute">COMBAT SKILL</typ> as it is being used underground.</p>
+ </footnote>
+ </footnotes>
+
<data>
<p>You launch a powerful psychic attack at three of the robbers. As soon as you see them fall screaming to the floor, clutching their heads in their hands, you kick open the door and attack their remaining three confederates. To your dismay you soon discover that one of your adversaries is armed with your Kai Weapon.</p>
<combat><enemy>Tomb Robbers <em>(with Kai Weapon)</em></enemy><enemy-attribute class="combatskill">44</enemy-attribute><enemy-attribute class="endurance">48</enemy-attribute></combat>
<meta>
<creator>Brian Williams</creator>
</meta>
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- <instance class="pdf" src="small10.pdf" width="386" height="150"/>
+ <instance class="html" src="small10.png" width="386" height="121" mime-type="image/png"/>
+ <instance class="html-compatible" src="small10.gif" width="386" height="121" mime-type="image/gif"/>
+ <instance class="pdf" src="small10.pdf" width="386" height="121"/>
</illustration>
<choice idref="sect74"><link-text>Turn to 74</link-text>.</choice>
<creator>Brian Williams</creator>
<description>A worm-beast spits its acidic saliva directly at you.</description>
</meta>
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- <instance class="html-compatible" src="ill18.gif" width="386" height="649" mime-type="image/gif"/>
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+ <instance class="html" src="ill18.png" width="386" height="604" mime-type="image/png"/>
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+ <instance class="pdf" src="ill18.pdf" width="386" height="604" />
</illustration>
<p>Aided by your Magnakai Disciplines of Nexus and Curing, you bite back the pain and recover in time to launch a second attack upon this burrowing horror.</p>
<creator>Brian Williams</creator>
<description>A steam-cannon stands less than fifty yards away from you, blasting deep into the earth.</description>
</meta>
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- <instance class="html-compatible" src="ill19.gif" width="386" height="649" mime-type="image/gif"/>
- <instance class="pdf" src="ill19.pdf" width="386" height="649" />
+ <instance class="html" src="ill19.png" width="386" height="643" mime-type="image/png"/>
+ <instance class="html-compatible" src="ill19.gif" width="386" height="643" mime-type="image/gif"/>
+ <instance class="pdf" src="ill19.pdf" width="386" height="643" />
</illustration>
<choice idref="sect86">To continue, <link-text>turn to 86</link-text>.</choice>
<creator>Brian Williams</creator>
<description>Chan holds the dead serpent.</description>
</meta>
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- <instance class="html-compatible" src="ill20.gif" width="386" height="649" mime-type="image/gif"/>
- <instance class="pdf" src="ill20.pdf" width="386" height="649" />
+ <instance class="html" src="ill20.png" width="386" height="639" mime-type="image/png"/>
+ <instance class="html-compatible" src="ill20.gif" width="386" height="639" mime-type="image/gif"/>
+ <instance class="pdf" src="ill20.pdf" width="386" height="639" />
</illustration>
<p><quote>I<ch.apos/>m not, I swear it!</quote> retorts the accused man. <quote>I was nearby when I heard the Prince scream. I rushed into the carriage to save him. I thought he was being attacked.</quote></p>
<p>(<a idref="discplnz">New Order Disciplines</a>) Replaced <quote>venoms and</quote> with <quote>venoms, and</quote>. Replaced <quote>symbols and</quote> with <quote>symbols, and</quote>. Replaced <quote><typ class="attribute">COMBAT SKILL</typ> is reduced</quote> with <quote><typ class="attribute">ENDURANCE</typ> is reduced</quote>. Replaced <quote>Magi-Magic</quote> with <quote>Magi-magic</quote>. Replaced <quote>Old Kingdom battle magic</quote> with <quote>Old Kingdom battle-magic</quote>. Replaced <quote>magi-magic spells</quote> with <quote>Old Kingdom Spells</quote>. Replaced <quote>individual (or combinations of) elements that are available,</quote> with <quote>individual elements that are available, or combinations thereof,</quote>. Replaced <quote>remove or</quote> with <quote>remove, or</quote>. Replaced <quote>eg</quote> with <quote>e.g.</quote>. Replaced <quote>dialect and</quote> with <quote>dialect, and</quote>. Replaced <quote>Weapon and</quote> with <quote>Weapon, and</quote>. Replaced <quote>sixth sense</quote> with <quote>Sixth Sense</quote>. Replaced <quote>1 to 3</quote> with <quote>one to three</quote>. Replaced <quote>guild of magicians</quote> with <quote>Guild of Magicians</quote>. Replaced <quote>For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon.</quote> with <quote>For every adventure that you complete successfully in the <cite>New Order</cite> series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.</quote>. Replaced <quote>Fire and</quote> with <quote>Fire, and</quote>. Replaced <quote>battle wounds</quote> with <quote>battle-wounds</quote>. Added <quote> If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.</quote> to the section on Grand Huntmastery. Replaced <quote>fortresses increases</quote> with <quote>fortresses increase</quote>. Replaced <quote>Duration of the spirit-walk, and the protection afforded to his inanimate body, increases</quote> with <quote>Duration of the spirit-walk and the protection afforded to his in animate body increase</quote>. Replaced <quote>predictions increases</quote> with <quote>predictions increase</quote>. Replaced <quote>will be of use</quote> with <quote>may be of use</quote>. Added <quote>If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the <a idref="random">Random Number Table</a>, when using the Bow.</quote> from the <a idref="equipmnt">Equipment</a> section. Replaced <quote>EQUIPMENT</quote> with <quote>Equipment</quote>. Replaced <quote>undertaken then</quote> with <quote>undertaken, then</quote>. Replaced <quote>Lone Wolf (New Order) series</quote> with <quote><cite>Lone Wolf New Order</cite> series</quote>. Replaced each occurrence of <quote>New Order series</quote> with <quote><cite>New Order</cite> series</quote>. Replaced <quote>New Order adventure</quote> with <quote><cite>New Order</cite> adventure, which is called: <cite>The Storms of Chai</cite></quote>. Replaced <quote>New Order adventure</quote> with <quote><cite>New Order</cite> adventure</quote>. Replaced <quote>any other Special Items that</quote> with <quote>any other Special Items and Backpack Items that</quote>.</p>
- <p>(<a idref="equipmnt">Equipment</a>) Replaced each occurrence of <quote>Lone Wolf</quote> with <quote><cite>Lone Wolf</cite></quote> when referring to the series. Replaced <quote>eg,</quote> with <quote>e.g.</quote>. Replaced <quote>combat, therefore</quote> with <quote>combat; therefore</quote>. Replaced each occurrence of <quote>arrow</quote> with <quote>Arrow</quote>. Replaced each occurrence of <quote>bow</quote> with <quote>Bow</quote>. Replaced each occurrence of <quote>quiver</quote> with <quote>Quiver</quote>. Replaced each occurrence of <quote>arrows</quote> with <quote>Arrows</quote>. Deleted <quote>(see the inside front cover of this book)</quote>. Added a paragraph about Gold Crowns to the section <quote>Equipment<ch.emdash/>How to use it</quote>. Replaced <quote>Grand Weaponmastery with a Bow</quote> with <quote>Grand Weaponmastery with Bow</quote>. Replaced <quote>a sword or an axe</quote> with <quote>a Sword or an Axe</quote>. Replaced <quote>weapons</quote> with <quote>Weapons</quote>. Replaced <quote>weapon</quote> with <quote>Weapon</quote>. Deleted <quote>If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the <a idref="random">Random Number Table</a>, when using the Bow.</quote>. Replaced <quote>record these on your <a idref="action">Weapons List</a></quote> with <quote>record these on your <a idref="action">Action Chart</a></quote> for clarity. Replaced <quote>the total sum of</quote> with <quote>the number of</quote>. Replaced <quote>Disciplines then</quote> with <quote>Disciplines, then</quote>. Replaced <quote>normal weapons</quote> with <quote>normal Weapons</quote>. Replaced <quote>New Order adventures</quote> with <quote><cite>New Order</cite> adventures</quote>. Replaced each occurrence of <quote>weapon</quote> with <quote>Weapon</quote> in the <quote>Equipment<ch.emdash/>How to Use It</quote> section. Added <quote>You may only use one Weapon at a time in combat.</quote> in harmony with the Collector<ch.apos/>s Edition.</p>
+ <p>(<a idref="equipmnt">Equipment</a>) Replaced each occurrence of <quote>Lone Wolf</quote> with <quote><cite>Lone Wolf</cite></quote> when referring to the series. Replaced <quote>eg,</quote> with <quote>e.g.</quote>. Replaced <quote>combat, therefore</quote> with <quote>combat; therefore</quote>. Replaced each occurrence of <quote>arrow</quote> with <quote>Arrow</quote>. Replaced each occurrence of <quote>bow</quote> with <quote>Bow</quote>. Replaced each occurrence of <quote>quiver</quote> with <quote>Quiver</quote>. Replaced each occurrence of <quote>arrows</quote> with <quote>Arrows</quote>. Deleted <quote>(see the inside front cover of this book)</quote>. Added a paragraph about Gold Crowns to the section <quote>Equipment<ch.emdash/>How to use it</quote>. Replaced <quote>Grand Weaponmastery with a Bow</quote> with <quote>Grand Weaponmastery with Bow</quote>. Replaced <quote>a sword or an axe</quote> with <quote>a Sword or an Axe</quote>. Replaced <quote>weapons</quote> with <quote>Weapons</quote>. Replaced <quote>weapon</quote> with <quote>Weapon</quote>. Deleted <quote>If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the <a idref="random">Random Number Table</a>, when using the Bow.</quote>. Replaced <quote>record these on your <a idref="action">Weapons List</a></quote> with <quote>record these on your <a idref="action">Action Chart</a></quote> for clarity. Replaced <quote>the total sum of</quote> with <quote>the number of</quote>. Replaced <quote>Disciplines then</quote> with <quote>Disciplines, then</quote>. Replaced <quote>normal weapons</quote> with <quote>normal Weapons</quote>. Replaced <quote>New Order adventures</quote> with <quote><cite>New Order</cite> adventures</quote>. Replaced each occurrence of <quote>weapon</quote> with <quote>Weapon</quote> in the <quote>Equipment<ch.emdash/>How to Use It</quote> section. Added <quote>You may only use one Weapon at a time in combat.</quote> in harmony with the Collector<ch.apos/>s Edition. Added <quote>It cannot be used to increase <typ class="attribute">ENDURANCE</typ> points immediately prior to a combat.</quote> in harmony with the Collector<ch.apos/>s Edition.</p>
<p>(<a idref="kaiweapn">Kai Weapons</a>) Replaced <quote>elite</quote> with <quote><ch.eacute/>lite</quote>. Replaced <quote>new-found</quote> with <quote>newfound</quote>. Deleted <quote>at the front of the book</quote>. Replaced <quote>magical Axe, Sword or Broadsword</quote> with <quote>magical Axe, Sword, or Broadsword</quote>. Replaced <quote>axe <quote>Alema</quote></quote> with <quote>Axe <quote>Alema</quote></quote>.</p>
<p>(<a idref="sect37">37</a>) Replaced <quote>sixth sense</quote> with <quote>Sixth Sense</quote>. Replaced <quote>steam cannon</quote> with <quote>steam-cannon</quote>.</p>
<p>(<a idref="sect38">38</a>) Replaced <quote>Kai-surge, and</quote> with <quote>Kai-surge and</quote>. Replaced <quote>Assimilance, and</quote> with <quote>Assimilance and</quote>.</p>
<p>(<a idref="sect39">39</a>) Replaced <quote>flagtower</quote> with <quote>flag-tower</quote>.</p>
- <p>(<a idref="sect40">40</a>) Replaced <quote>Okami<ch.apos/>s</quote> with <quote>Omaki<ch.apos/>s</quote>.</p>
+ <p>(<a idref="sect40">40</a>) Replaced <quote>Okami<ch.apos/>s</quote> with <quote>Omaki<ch.apos/>s</quote>. Replaced <quote>wooden two-storey dwellings</quote> with <quote>two-storey wooden dwellings</quote>.</p>
<p>(<a idref="sect41">41</a>) Replaced <quote>power word</quote> with <quote>power-word</quote>.</p>
<p>(<a idref="sect42">42</a>) Replaced <quote>sixth sense</quote> with <quote>Sixth Sense</quote>. Replaced <quote>grammes</quote> with <quote>grams</quote>.</p>
<p>(<a idref="sect43">43</a>) Replaced <quote>densely packed</quote> with <quote>densely-packed</quote>.</p>
<p>(<a idref="sect44">44</a>) Replaced <quote>Kai-alchemy, and</quote> with <quote>Kai-alchemy and</quote>. Replaced <quote>Magi-magic, and</quote> with <quote>Magi-magic and</quote>.</p>
<p>(<a idref="sect45">45</a>) Replaced <quote>carriage, then</quote> with <quote>carriage, and then</quote>.</p>
+ <p>(<a idref="sect46">46</a>) Replaced <quote>the Kai Herbcrafts</quote> with <quote>Kai herbcraft</quote>.</p>
<p>(<a idref="sect47">47</a>) Replaced <quote>replies, <ch.lsquot/>But</quote> with <quote>replies. <ch.lsquot/>But</quote>.</p>
<p>(<a idref="sect49">49</a>) Added a period after <quote>turn to 30</quote>. Replaced <quote>western rim</quote> with <quote>eastern rim</quote> as <a idref="sect2">Sections 2</a> and <a idref="sect130">130</a> indicate a speedy exit from the vale early the following morning.</p>
<p>(<a idref="sect50">50</a>) Replaced <quote>elite</quote> with <quote><ch.eacute/>lite</quote>.</p>
<p>(<a idref="sect119">119</a>) Replaced <quote>distant corridor</quote> with <quote>distant corridors</quote>.</p>
<p>(<a idref="sect120">120</a>) Replaced <quote>Shavane, <ch.lsquot/>he<ch.apos/>ll</quote> with <quote>Shavane. <ch.lsquot/>He<ch.apos/>ll</quote>. Replaced <quote>Klorva</quote> with <quote>Potion of Klorva</quote>. Replaced <quote>your backpack</quote> with <quote>your Backpack</quote>.</p>
<p>(<a idref="sect121">121</a>) Replaced <quote>treeline</quote> with <quote>tree-line</quote>.</p>
- <p>(<a idref="sect122">122</a>) Replaced <quote>sable stallion</quote> with <quote>stable stallion</quote>. Replaced <quote>horse, then</quote> with <quote>horse, and then</quote>. Replaced <quote>20 Imperial Cavalry</quote> with <quote>twenty Imperial Cavalry</quote>.</p>
+ <p>(<a idref="sect122">122</a>) Replaced <quote>sable stallion</quote> with <quote>stable stallion</quote>. Replaced <quote>horse, then</quote> with <quote>horse, and then</quote>. Replaced <quote>20 Imperial Cavalry</quote> with <quote>twenty Imperial Cavalry</quote>. Replaced <quote>Kirusami</quote> with <quote><foreign xml:lang="x-chaian">kirusami</foreign></quote>.</p>
<p>(<a idref="sect123">123</a>) Replaced <quote>imperial family</quote> with <quote>Imperial Family</quote>.</p>
<p>(<a idref="sect124">124</a>) Replaced <quote>(= 20 Ren)</quote> with <quote>(= 5 Ren each)</quote>.</p>
<p>(<a idref="sect126">126</a>) Replaced <quote>the die</quote> with <quote>the dice</quote>. Replaced <quote>pass then</quote> with <quote>pass them</quote>. Replaced <quote>on to</quote> with <quote>onto</quote>.</p>
<p>(<a idref="sect132">132</a>) Replaced <quote>Old Kingdom spell</quote> with <quote>Old Kingdom Spell</quote>. Replaced <quote>on to</quote> with <quote>onto</quote>.</p>
<p>(<a idref="sect133">133</a>) Replaced <quote>Go Captain</quote> with <quote>Go, Captain</quote>.</p>
<p>(<a idref="sect135">135</a>) Replaced <quote>Kai weapon</quote> with <quote>Kai Weapon</quote>. Replaced <quote>gutteral</quote> with <quote>guttural</quote>.</p>
- <p>(<a idref="sect137">137</a>) Replaced <quote>Mitzu, <ch.lsquot/>please</quote> with <quote>Mitzu. <ch.lsquot/>Please</quote>.</p>
+ <p>(<a idref="sect137">137</a>) Replaced <quote>Mitzu, <ch.lsquot/>please</quote> with <quote>Mitzu. <ch.lsquot/>Please</quote>. Replaced <quote>with your Bow</quote> with <quote>with a Bow</quote> since you may not necessarily be carrying a Bow.</p>
<p>(<a idref="sect139">139</a>) Replaced <quote>Special Items list</quote> with <quote><a idref="action">list of Special Items</a></quote>.</p>
<p>(<a idref="sect140">140</a>) Replaced <quote>steam cannon</quote> with <quote>steam-cannon</quote>. Replaced each occurrence of <quote>metres</quote> with <quote>yards</quote>. Replaced <quote>the imperial family of Chai are hiding here</quote> with <quote>the Imperial Family of Chai is hiding here</quote>.</p>
<p>(<a idref="sect141">141</a>) Replaced <quote>Brotherhood spell</quote> with <quote>Brotherhood Spell</quote>. Replaced <quote>on to</quote> with <quote>onto</quote>.</p>
<p>(<a idref="sect142">142</a>) Replaced <quote>Old Kingdom spell</quote> with <quote>Old Kingdom Spell</quote>.</p>
<p>(<a idref="sect143">143</a>) Replaced <quote>battle cry</quote> with <quote>battle-cry</quote>.</p>
+ <p>(<a idref="sect144">144</a>) Replaced <quote>improved weapon skill</quote> with <quote>Weaponmastery</quote> to avoid confusion with the Kai Weaponskill Discipline.</p>
<p>(<a idref="sect145">145</a>) Replaced <quote>sixth sense</quote> with <quote>Sixth Sense</quote>. Replaced <quote>15 minutes</quote> with <quote>fifteen minutes</quote>. Replaced <quote>the Captain</quote> with <quote>the captain</quote>. Replaced <quote>The Captain</quote> with <quote>The captain</quote>. Replaced <quote>the Sergeant</quote> with <quote>the sergeant</quote>.</p>
<p>(<a idref="sect146">146</a>) Replaced <quote>agarashi</quote> with <quote>Agarashi</quote>.</p>
<p>(<a idref="sect147">147</a>) Replaced <quote>Superior</quote> with <quote>Superior or higher</quote>. Replaced <quote>skills, or</quote> with <quote>skills, if you have yet to attain the required level of Kai Mastery, or</quote>. Replaced <quote>Kai-alchemy, and</quote> with <quote>Kai-alchemy and</quote>. Replaced <quote>Magi-magic, and</quote> with <quote>Magi-magic and</quote>. Replaced <quote>Kai-surge, and</quote> with <quote>Kai-surge and</quote>. Replaced <quote>Elementalism, and</quote> with <quote>Elementalism and</quote>.</p>
- <p>(<a idref="sect148">148</a>) Replaced <quote>its cawing and the flapping of its wings startles</quote> with <quote>its cawing and the flapping of its wings startle</quote>.</p>
+ <p>(<a idref="sect148">148</a>) Replaced <quote>its cawing and the flapping of its wings startles</quote> with <quote>its cawing and the flapping of its wings startle</quote>. Replaced <quote>Javain Bandit</quote> with <quote>Javaian Bandit</quote>. Replaced <quote>Javain bandit</quote> with <quote>Javaian bandit</quote> in the illustration<ch.apos/>s caption.</p>
<p>(<a idref="sect149">149</a>) Replaced <quote>hard pressed</quote> with <quote>hard-pressed</quote>. Replaced <quote>manouvering</quote> with <quote>manoeuvring</quote>.</p>
<p>(<a idref="sect150">150</a>) Replaced each occurrence of <quote>flagtower</quote> with <quote>flag-tower</quote>.</p>
<p>(<a idref="sect151">151</a>) Replaced <quote>western rim</quote> with <quote>eastern rim</quote> as <a idref="sect2">Sections 2</a> and <a idref="sect130">130</a> indicate a speedy exit from the vale early the following morning.</p>
<p>(<a idref="sect168">168</a>) Replaced <quote>none of these skills or rank, or the Backpack Item</quote> with <quote>neither of these skills, nor the Backpack Item, or have yet to attain the required level of Kai Mastery</quote>. Replaced <quote>Kai-alchemy, and</quote> with <quote>Kai-alchemy and</quote>. Replaced <quote>Nexus, and</quote> with <quote>Nexus and</quote>.</p>
<p>(<a idref="sect170">170</a>) Swapped the destination of the links, so that now a score of 6 or lower now leads to <a idref="sect55">Section 55</a> which has the larger <typ class="attribute">ENDURANCE</typ> penalty, whereas a score of 7 or more now leads to <a idref="sect285">Section 285</a>.</p>
<p>(<a idref="sect171">171</a>) Replaced <quote>imperial family</quote> with <quote>Imperial Family</quote>.</p>
- <p>(<a idref="sect173">173</a>) Replaced <quote>Mitzu, <ch.lsquot/>please</quote> with <quote>Mitzu. <ch.lsquot/>Please</quote>.</p>
+ <p>(<a idref="sect172">172</a>) Replaced <quote>weapon</quote> with <quote>Kai Weapon</quote>.</p>
+ <p>(<a idref="sect173">173</a>) Replaced <quote>Mitzu, <ch.lsquot/>please</quote> with <quote>Mitzu. <ch.lsquot/>Please</quote>. Replaced <quote>with your Bow</quote> with <quote>with a Bow</quote> since you may not necessarily be carrying a Bow.</p>
<p>(<a idref="sect174">174</a>) Replaced <quote>bow</quote> with <quote>Bow</quote>. Replaced <quote>arrow</quote> with <quote>Arrow</quote>. Replaced <quote>add +1 to</quote> with <quote>add 1 to</quote>. Replaced <quote>rib-cage</quote> with <quote>rib cage</quote>. Replaced <quote>combat skill</quote> with <quote><typ class="attribute">COMBAT SKILL</typ></quote>.</p>
<p>(<a idref="sect175">175</a>) Replaced <quote>power word</quote> with <quote>power-word</quote>.</p>
<p>(<a idref="sect178">178</a>) Replaced <quote>Deliverance, and</quote> with <quote>Deliverance and</quote>.</p>
<p>(<a idref="sect184">184</a>) Replaced <quote>steam cannon</quote> with <quote>steam-cannon</quote>.</p>
<p>(<a idref="sect185">185</a>) Replaced each occurrence of <quote>Brotherhood spell</quote> with <quote>Brotherhood Spell</quote>. Replaced <quote>half ie,</quote> with <quote>half, i.e.</quote>.</p>
<p>(<a idref="sect186">186</a>) Replaced <quote>pain, then</quote> with <quote>pain; then</quote>. Replaced both occurrences of <quote>arrow</quote> with <quote>Arrow</quote>. Replaced <quote>Old Kingdom spell</quote> with <quote>Old Kingdom Spell</quote>.</p>
- <p>(<a idref="sect187">187</a>) Replaced <quote>horse, then</quote> with <quote>horse, and then</quote>. Replaced <quote>Ang<ch.apos/>sei</quote> with <quote><foreign xml:lang="x-chaian">Ang<ch.apos/>sei</foreign></quote>. Replaced <quote>20 Imperial Cavalry</quote> with <quote>twenty Imperial Cavalry</quote>.</p>
+ <p>(<a idref="sect187">187</a>) Replaced <quote>horse, then</quote> with <quote>horse, and then</quote>. Replaced <quote>Ang<ch.apos/>sei</quote> with <quote><foreign xml:lang="x-chaian">ang<ch.apos/>sei</foreign></quote>. Replaced <quote>20 Imperial Cavalry</quote> with <quote>twenty Imperial Cavalry</quote>. Replaced <quote>Kirusami</quote> with <quote><foreign xml:lang="x-chaian">kirusami</foreign></quote>. Replaced <quote>Papers of State</quote> with <quote>papers of state</quote>.</p>
<p>(<a idref="sect189">189</a>) Replaced <quote>therain-bow</quote> with <quote>the rainbow</quote>. Replaced <quote>milleniums</quote> with <quote>millennia</quote>.</p>
<p>(<a idref="sect190">190</a>) Replaced <quote>special item</quote> with <quote>Special Item</quote>. Replaced each occurrence of <quote>the die</quote> with <quote>the dice</quote>.</p>
<p>(<a idref="sect192">192</a>) Replaced <quote>apporpriate</quote> with <quote>appropriate</quote>. Replaced <quote>Gold crowns</quote> with <quote>Gold Crowns</quote>.</p>
<p>(<a idref="sect220">220</a>) Replaced <quote>Brotherhood spell</quote> with <quote>Brotherhood Spell</quote>. Replaced <quote>you look at each of the people who are gathered here</quote> with <quote>you look at each of the persons gathered here</quote>.</p>
<p>(<a idref="sect222">222</a>) Replaced <quote>Between these</quote> with <quote>From between their</quote>. Replaced <quote>metres</quote> with <quote>yards</quote>.</p>
<p>(<a idref="sect224">224</a>) Replaced <quote>add +1 to</quote> with <quote>add 1 to</quote>.</p>
+ <p>(<a idref="sect225">225</a>) Replaced <quote>weapon</quote> with <quote>Kai Weapon</quote>.</p>
<p>(<a idref="sect226">226</a>) Split the final sentence into its own paragraph for consistency.</p>
<p>(<a idref="sect228">228</a>) Replaced <quote>Kai-alchemy, and</quote> with <quote>Kai-alchemy and</quote>.</p>
<p>(<a idref="sect229">229</a>) Replaced <quote>dwarves and</quote> with <quote>dwarves, and</quote>. Replaced <quote>The Captain</quote> with <quote>The captain</quote>. Replaced <quote>Astrology, and</quote> with <quote>Astrology and</quote>. Replaced <quote>Kai-alchemy, and</quote> with <quote>Kai-alchemy and</quote>.</p>
<p>(<a idref="sect233">233</a>) Replaced <quote>Brotherhood spell</quote> with <quote>Brotherhood Spell</quote>. Replaced <quote>Kirusami</quote> with <quote><foreign xml:lang="x-chaian">Kirusami</foreign></quote>. Replaced <quote>Spear), and</quote> with <quote>Spear) and</quote>.</p>
- <p>(<a idref="sect235">235</a>) Replaced <quote>icy breath that freezes everything it touches</quote> with <quote>icy breath that freeze everything they touch</quote>.</p>
+ <p>(<a idref="sect235">235</a>) Replaced <quote>icy breath that freezes everything it touches</quote> with <quote>icy breath that freeze everything they touch</quote>. Replaced <quote>Kirusami</quote> with <quote><foreign xml:lang="x-chaian">kirusami</foreign></quote>.</p>
<p>(<a idref="sect236">236</a>) Replaced each occurrence of <quote>flagtower</quote> with <quote>flag-tower</quote>. Replaced <quote>plans meets</quote> with <quote>plan meets</quote>.</p>
- <p>(<a idref="sect237">237</a>) Replaced <quote>add +1 to</quote> with <quote>add 1 to</quote>. Replaced <quote>Ang<ch.apos/>sei</quote> with <quote><foreign xml:lang="x-chaian">Ang<ch.apos/>sei</foreign></quote>. Replaced <quote>Kirusami</quote> with <quote><foreign xml:lang="x-chaian">Kirusami</foreign></quote>. Replaced <quote>naginata</quote> with <quote><foreign xml:lang="ja">naginata</foreign></quote> in the illustration<ch.apos/>s caption.</p>
+ <p>(<a idref="sect237">237</a>) Replaced <quote>add +1 to</quote> with <quote>add 1 to</quote>. Replaced <quote><foreign xml:lang="x-chaian">Ang<ch.apos/>sei</foreign></quote> with <quote><foreign xml:lang="x-chaian">ang<ch.apos/>sei</foreign></quote>. Replaced <quote>Ang<ch.apos/>sei</quote> with <quote><foreign xml:lang="x-chaian">Ang<ch.apos/>sei</foreign></quote>. Replaced <quote>Kirusami</quote> with <quote><foreign xml:lang="x-chaian">Kirusami</foreign></quote>. Replaced <quote>naginata</quote> with <quote><foreign xml:lang="ja">naginata</foreign></quote> in the illustration<ch.apos/>s caption.</p>
<p>(<a idref="sect238">238</a>) Replaced <quote>arrow</quote> with <quote>Arrow of Atonement</quote>.</p>
<p>(<a idref="sect240">240</a>) Replaced <quote>candle-lit</quote> with <quote>candlelit</quote>. Replaced <quote>cuthroats</quote> with <quote>cut-throats</quote>.</p>
<p>(<a idref="sect241">241</a>) Replaced <quote>sure of though</quote> with <quote>sure of, though</quote>.</p>