Standardize markup for multiple enemies
authorJonathan Blake <jonathan.blake@projectaon.org>
Thu, 14 Nov 2019 02:57:36 +0000 (18:57 -0800)
committerJonathan Blake <jonathan.blake@projectaon.org>
Thu, 14 Nov 2019 02:57:36 +0000 (18:57 -0800)
en/xml/22tbos.xml
en/xml/23mh.xml
en/xml/29tsoc.xml

index 2f4b49d..48dce0b 100644 (file)
        </illustration>
 
        <p>On entering the racetrack you and your companion make your way through the crowds to the parade enclosures. Melchar is keen to bet on the favourite<ch.emdash/>Forlu-zhan<ch.emdash/>but he wants to view the other runners before placing his wager with Wrok the Bookmaker. Having satisfied himself that the favourite will win, he goes off to the betting ring while you stay at the enclosure and watch the guanza lope past. As Forlu-zhan passes by, your Magnakai Discipline of Animal Control tells you that something is wrong. You sense that the favourite has been drugged with a mild tincture of graveweed and that he will be incapable of winning the race. Quickly you hurry to the betting ring to stop Melchar placing his wager. He is about to hand over his money when you catch up with him and tell him what you know. Melchar cancels his bet and Wrok the Bookmaker glares at you with undisguised hatred. He signals to a group of his henchmen and swiftly they surround you both. The moment the race begins you and Melchar are grabbed from behind and manhandled out of the betting ring. Wrok<ch.apos/>s henchmen bundle you into a tack room below the public stands, but before they can lock the door, you draw your weapon and attack them.</p>
-       <combat><enemy>Wrok<ch.apos/>s Henchmen (6)</enemy><enemy-attribute class="combatskill">38</enemy-attribute><enemy-attribute class="endurance">36</enemy-attribute></combat>
+       <combat><enemy>6 Wrok<ch.apos/>s Henchmen</enemy><enemy-attribute class="combatskill">38</enemy-attribute><enemy-attribute class="endurance">36</enemy-attribute></combat>
        <choice idref="sect206">If you win this combat, <link-text>turn to 206</link-text>.</choice>
      </data>
     </section>
        <instance class="pdf" src="ill20.pdf" width="386" height="634" />
       </illustration>
 
-       <combat><enemy>Masama Street-thugs (6)</enemy><enemy-attribute class="combatskill">38</enemy-attribute><enemy-attribute class="endurance">36</enemy-attribute></combat>
+       <combat><enemy>6 Masama Street-thugs</enemy><enemy-attribute class="combatskill">38</enemy-attribute><enemy-attribute class="endurance">36</enemy-attribute></combat>
        <choice idref="sect7">If you win this combat, <link-text>turn to 7</link-text>.</choice>
      </data>
     </section>
        <p>(<a idref="sect107">107</a>) Replaced <quote>by, then</quote> with <quote>by, and then</quote>. Removed quotation marks from around the thought-speech.</p>
        <p>(<a idref="sect108">108</a>) Replaced <quote>belt pouch</quote> with <quote>Belt Pouch</quote>. Replaced <quote>voice, <ch.lsquot/>Let me</quote> with <quote>voice. <ch.lsquot/>Let me</quote>.</p>
        <p>(<a idref="sect109">109</a>) Replaced <quote>on to</quote> with <quote>onto</quote>. Replaced <quote>dismal mood of its natives and the large number of street beggars leaves</quote> with <quote>dismal mood of its natives and the large number of street beggars leave</quote>. Replaced <quote>the Captain</quote> with <quote>the captain</quote>.</p>
-       <p>(<a idref="sect110">110</a>) Replaced <quote>Nobels</quote> with <quote>Nobles</quote>.</p>
+       <p>(<a idref="sect110">110</a>) Replaced <quote>Nobels</quote> with <quote>Nobles</quote>. Replaced <quote>Wrok<ch.apos/>s Henchmen (6)</quote> with <quote>6 Wrok<ch.apos/>s Henchmen</quote>.</p>
        <p>(<a idref="sect111">111</a>) Replaced <quote>parallel with</quote> with <quote>parallel to</quote>. Replaced <quote>the Captain</quote> with <quote>the captain</quote>.</p>
        <p>(<a idref="sect112">112</a>) Replaced <quote>try and</quote> with <quote>try to</quote>. Replaced <quote>sixth sense</quote> with <quote>Sixth Sense</quote>.</p>
        <p>(<a idref="sect114">114</a>) Replaced <quote>Nobels</quote> with <quote>Nobles</quote>.</p>
        <p>(<a idref="sect336">336</a>) Replaced <quote>on to</quote> with <quote>onto</quote>. Removed the dashes around <quote><spell>Levitation</spell></quote>.</p>
        <p>(<a idref="sect337">337</a>) Replaced <quote>jailers</quote> with <quote>gaolers</quote>. Replaced <quote>jailer</quote> with <quote>gaoler</quote>. Replaced <quote>suddenly appear</quote> with <quote>suddenly appears</quote>.</p>
        <p>(<a idref="sect339">339</a>) Replaced <quote>jade green</quote> with <quote>jade-green</quote>. Replaced each occurrence of <quote>Lourdanian</quote> with <quote>Lourdenian</quote>. Replaced <quote>emporiums</quote> with <quote>emporia</quote>.</p>
-       <p>(<a idref="sect340">340</a>) Replaced <quote>drunk or</quote> with <quote>drunk, or</quote>.</p>
+       <p>(<a idref="sect340">340</a>) Replaced <quote>drunk or</quote> with <quote>drunk, or</quote>. Replaced <quote>Masama Street-thugs (6)</quote> with <quote>6 Masama Street-thugs</quote>.</p>
        <p>(<a idref="sect341">341</a>) Replaced each occurrence of <quote>Nobels</quote> with <quote>Nobles</quote>.</p>
        <p>(<a idref="sect342">342</a>) Replaced <quote>tavernkeeper</quote> with <quote>tavern-keeper</quote>. Replaced <quote>The Captain</quote> with <quote>The captain</quote>. Replaced <quote>the Captain</quote> with <quote>the captain</quote>.</p>
        <p>(<a idref="sect343">343</a>) Replaced <quote>arrow</quote> with <quote>Arrow</quote>.</p>
index 764d333..2994960 100644 (file)
        <p><quote>Welcome to your royal apartment,</quote> he says, in a sneering tone. <quote>I<ch.apos/>ve had the cook prepare you some food after your long journey home, Prince Karvas. I do hope it meets with your approval. It<ch.apos/>s a meal fit for a king who will never be.</quote></p>
        <p>Karvas is angered by the knight<ch.apos/>s insolence and he slaps the bowl of gruel out of his hand. The arrogant knight laughs, but before he can step away and leave the cell, you spring forward like a pouncing tiger and attempt to grab the sword from his hand.</p>
        <p><quote>Slay him!</quote> screeches the knight, as he struggles to free himself from your grasp. Instantly the guards rush at you with their weapons raised in eager readiness to carry out his order.</p>
-       <combat><enemy>Knight Bachelor <ch.ampersand/> Citadel Gaolers (6)</enemy><enemy-attribute class="combatskill">43</enemy-attribute><enemy-attribute class="endurance">38</enemy-attribute></combat>
+       <combat><enemy>Knight Bachelor <ch.ampersand/> 6 Citadel Gaolers</enemy><enemy-attribute class="combatskill">43</enemy-attribute><enemy-attribute class="endurance">38</enemy-attribute></combat>
        <p>Prince Karvas is unarmed and unable to assist you during this combat.</p>
        <choice idref="sect324">If you win this fight, <link-text>turn to 324</link-text>.</choice>
      </data>
        <p><quote>Welcome to your royal apartment,</quote> he says, in a sneering tone. <quote>I<ch.apos/>ve had the cook prepare you some food after your long journey home, Prince Karvas. I do hope you enjoy it. It<ch.apos/>s a meal fit for a king who will never be.</quote></p>
        <p>Karvas is angered by the knight<ch.apos/>s insolence and he slaps the bowl of gruel out of his hand. The arrogant knight laughs, but before he can step away and leave the cell, you spring forward like a pouncing tiger and attempt to grab the sword from his hand.</p>
        <p><quote>Slay him!</quote> screeches the knight, as he struggles to free himself. Instantly the guards rush at you with their weapons raised in eager readiness to carry out his order.</p>
-       <combat><enemy>Knight Bachelor <ch.ampersand/> Citadel Gaolers (6)</enemy><enemy-attribute class="combatskill">43</enemy-attribute><enemy-attribute class="endurance">38</enemy-attribute></combat>
+       <combat><enemy>Knight Bachelor <ch.ampersand/> 6 Citadel Gaolers</enemy><enemy-attribute class="combatskill">43</enemy-attribute><enemy-attribute class="endurance">38</enemy-attribute></combat>
        <choice idref="sect39">Prince Karvas is unarmed and unable to assist you during this combat. If you win this fight, <link-text>turn to 39</link-text>.</choice>
      </data>
     </section>
        <p>(<a idref="sect199">199</a>) Replaced <quote>crack</quote> with <quote><onomatopoeia>crack</onomatopoeia></quote>.</p>
        <p>(<a idref="sect200">200</a>) Replaced <quote>market place</quote> with <quote>marketplace</quote>. Replaced <quote>Herbmastery, and</quote> with <quote>Herbmastery and</quote>.</p>
        <p>(<a idref="sect202">202</a>) Replaced <quote>prince<ch.apos/>s</quote> with <quote>Prince<ch.apos/>s</quote>. Replaced <quote>money, in</quote> with <quote>money in</quote>.</p>
-       <p>(<a idref="sect203">203</a>) Replaced <quote>Citadel gaolers</quote> with <quote>Citadel Gaolers</quote>. Added the illustration caption <quote>The Knight holds a short-bladed sword in one hand and a wooden bowl in the other.</quote> that was missing from the first printing of the book. Replaced <quote>The Knight</quote> with <quote>The knight</quote> in the illustration<ch.apos/>s caption.</p>
+       <p>(<a idref="sect203">203</a>) Replaced <quote>Citadel gaolers</quote> with <quote>Citadel Gaolers</quote>. Added the illustration caption <quote>The Knight holds a short-bladed sword in one hand and a wooden bowl in the other.</quote> that was missing from the first printing of the book. Replaced <quote>The Knight</quote> with <quote>The knight</quote> in the illustration<ch.apos/>s caption. Replaced <quote>Knight Bachelor <ch.ampersand/> Citadel Gaolers (6)</quote> with <quote>Knight Bachelor <ch.ampersand/> 6 Citadel Gaolers</quote>.</p>
        <p>(<a idref="sect205">205</a>) Replaced <quote>Old Kingdom spell</quote> with <quote>Old Kingdom Spell</quote>. Removed the dashes around <quote><spell>Invisible Fist</spell></quote>.</p>
        <p>(<a idref="sect208">208</a>) Replaced <quote>at all; they are</quote> with <quote>at all: they are</quote>.</p>
        <p>(<a idref="sect210">210</a>) Replaced <quote>Brotherhood spell</quote> with <quote>Brotherhood Spell</quote>. Replaced <quote>ribcage</quote> with <quote>rib cage</quote>. Removed the dashes around <quote><spell>Lightning Hand</spell></quote>. Replaced <quote>sharp, popping</quote> with <quote>sharp popping</quote>.</p>
        <p>(<a idref="sect270">270</a>) Replaced <quote>prince</quote> with <quote>Prince</quote>. Replaced <quote>Karvas<ch.apos/>s</quote> with <quote>Karvas<ch.apos/><ch.thinspace/></quote>.</p>
        <p>(<a idref="sect271">271</a>) Replaced <quote>sixth sense</quote> with <quote>Sixth Sense</quote>. Replaced <quote>line of black-clad figures, mostly soldiers, come</quote> with <quote>line of black-clad figures, mostly soldiers, comes</quote>.</p>
        <p>(<a idref="sect274">274</a>) Replaced <quote>prince</quote> with <quote>Prince</quote>. Replaced <quote>the number of passing soldiers are</quote> with <quote>the number of passing soldiers is</quote>.</p>
-       <p>(<a idref="sect275">275</a>) Replaced <quote>Citadel goalers</quote> with <quote>Citadel Gaolers</quote>.</p>
+       <p>(<a idref="sect275">275</a>) Replaced <quote>Citadel goalers (6)</quote> with <quote>6 Citadel Gaolers</quote>.</p>
        <p>(<a idref="sect276">276</a>) Replaced <quote>prince</quote> with <quote>Prince</quote>.</p>
        <p>(<a idref="sect277">277</a>) Replaced <quote>100 metres</quote> with <quote>100 yards</quote>. Replaced <quote>this Special Item</quote> with <quote>this item</quote> for consistency with changes made to <a idref="sect288">Section 288</a>.</p>
        <p>(<a idref="sect278">278</a>) Replaced <quote>quiver</quote> with <quote>Quiver</quote>. Replaced <quote>horses<ch.apos/>s reins</quote> with <quote>horse<ch.apos/>s reins</quote>. Replaced <quote>arrow</quote> with <quote>Arrow</quote>.</p>
index 7bf162d..73cf4d4 100644 (file)
        <p><quote>Mount up! Let<ch.apos/>s get out of here!</quote></p>
        <p>Quang and the Watchers leave their locations and race to their horses. Rapidly, you mount your horse and spur him towards the open doors. You are halfway across the barn when two Chagarashi appear in the open doorway and throw their arms wide. They spread their sinewy fingers and their razor-sharp talons glint in the dull light. They are attempting to block your escape.</p>
        <p>You are almost upon them when your horse rears up in alarm. The Chagarashi seize this opportunity and leap forward to attack.</p>
-       <combat><enemy>Chagarashi Scouts (x2)</enemy><enemy-attribute class="combatskill">45</enemy-attribute><enemy-attribute class="endurance">45</enemy-attribute></combat>
+       <combat><enemy>2 Chagarashi Scouts</enemy><enemy-attribute class="combatskill">45</enemy-attribute><enemy-attribute class="endurance">45</enemy-attribute></combat>
        <p>You struggle to control your frightened horse throughout this combat. Its wild and erratic movement makes it hard for you to strike these enemies with precision. Deduct 4 points from your Combat Skill for the duration of this fight.</p>
        <choice idref="sect224">If you win the combat, <link-text>turn to 224</link-text></choice>
       </data>
        <p><quote>Let<ch.apos/>s get out of here!</quote></p>
        <p>Quang and the Watchers rush to their horses. Rapidly, you mount your horse and spur him towards the open doors. You are halfway across the barn when two Chagarashi appear in the open doorway and throw their arms wide. They spread their sinewy fingers and their razor-sharp talons glint in the dull light. They are attempting to block your escape.</p>
        <p>You are almost upon them when your horse rears up in fright. The Chagarashi seize this opportunity and leap forward to attack.</p>
-       <combat><enemy>Chagarashi Scouts (x2)</enemy><enemy-attribute class="combatskill">45</enemy-attribute><enemy-attribute class="endurance">45</enemy-attribute></combat>
+       <combat><enemy>2 Chagarashi Scouts</enemy><enemy-attribute class="combatskill">45</enemy-attribute><enemy-attribute class="endurance">45</enemy-attribute></combat>
        <p>You struggle to control your terrified horse throughout this combat. Its wild and erratic movement makes it hard for you to strike these enemies with precision. Deduct 4 points from your Combat Skill for the duration of this fight.</p>
        <choice idref="sect224">If you win the combat, <link-text>turn to 224</link-text></choice>
       </data>
        <p><quote>Mount up! Let<ch.apos/>s get out of here!</quote></p>
        <p>Quang and the Watchers leave their locations and race to their horses. Rapidly, you mount your horse and spur him towards the open doors. You are halfway across the barn when two Chagarashi appear in the open doorway and throw their arms wide. They spread their sinewy fingers and their razor-sharp talons glint in the dull light. They are attempting to block your escape.</p>
        <p>You are almost upon them when your horse rears up in alarm. The Chagarashi seize this opportunity and leap forward to attack.</p>
-       <combat><enemy>Chagarashi Scouts (x2)</enemy><enemy-attribute class="combatskill">45</enemy-attribute><enemy-attribute class="endurance">45</enemy-attribute></combat>
+       <combat><enemy>2 Chagarashi Scouts</enemy><enemy-attribute class="combatskill">45</enemy-attribute><enemy-attribute class="endurance">45</enemy-attribute></combat>
        <p>You struggle to control your frightened horse throughout this combat. Its wild and erratic movement makes it hard for you to strike these enemies with precision. Deduct 4 points from your <typ class="attribute">COMBAT SKILL</typ> for the duration of this fight.</p>
        <choice idref="sect224">If you win the combat, <link-text>turn to 224</link-text></choice>
       </data>
        <p>(<a idref="sect220">220</a>) Replaced <quote>treeline</quote> with <quote>tree-line</quote>.</p>
        <p>(<a idref="sect238">238</a>) Added a quotation mark at the end of the phrase <quote>Grand Master,</quote>. Replaced <quote>Silver Virixe</quote> with <quote><cite>Silver Virixe</cite></quote>.</p>
        <p>(<a idref="sect240">240</a>) Replaced <quote>ENDURANE</quote> with <quote><typ class="attribute">ENDURANCE</typ></quote>.</p>
+       <p>(<a idref="sect242">242</a>) Replaced <quote>Chagarashi Scouts (x2)</quote> with <quote>2 Chagarashi Scouts</quote>.</p>
        <p>(<a idref="sect241">241</a>) Added a quotation mark at the end of the phrase <quote>Thank you very much,</quote>.</p>
        <p>(<a idref="sect245">245</a>) Replaced <quote>Sheni</quote> with <quote>Shen</quote>.</p>
        <p>(<a idref="sect252">252</a>) Replaced <quote>Old Kingdom spell</quote> with <quote>Old Kingdom Spell</quote>. Replaced <quote>treeline</quote> with <quote>tree-line</quote>. Replaced <quote>gulley</quote> with <quote>gully</quote>.</p>
        <p>(<a idref="sect264">264</a>) Replaced <quote>treeline</quote> with <quote>tree-line</quote>. Replaced <quote>gulley</quote> with <quote>gully</quote>.</p>
        <p>(<a idref="sect267">267</a>) Replaced <quote>treeline</quote> with <quote>tree-line</quote>.</p>
+       <p>(<a idref="sect268">268</a>) Replaced <quote>Chagarashi Scouts (x2)</quote> with <quote>2 Chagarashi Scouts</quote>.</p>
        <p>(<a idref="sect270">270</a>) Replaced <quote>Zasnhor</quote> with <quote>Zashnor</quote>.</p>
        <p>(<a idref="sect271">271</a>) Replaced <quote>Brotherhood spell</quote> with <quote>Brotherhood Spell</quote>.</p>
        <p>(<a idref="sect273">273</a>) Replaced <quote>fulfill</quote> with <quote>fulfil</quote>.</p>
        <p>(<a idref="sect275">275</a>) Replaced <quote>it is has been</quote> with <quote>it has been</quote>.</p>
        <p>(<a idref="sect299">299</a>) Replaced <quote>Meal.)You</quote> with <quote>Meal.) You</quote>. Replaced <quote>Shousan</quote> with <quote>Shousun</quote>. Replaced <quote>Soushan</quote> with <quote>Shousun</quote>.</p>
        <p>(<a idref="sect304">304</a>) Replaced <quote>Youi</quote> with <quote>You</quote>.</p>
+       <p>(<a idref="sect307">307</a>) Replaced <quote>Chagarashi Scouts (x2)</quote> with <quote>2 Chagarashi Scouts</quote>.</p>
        <p>(<a idref="sect314">314</a>) Added a quotation mark at the end of the paragraph starting with <quote>When he was a young boy,</quote>.</p>
        <p>(<a idref="sect318">318</a>) Replaced <quote>Lone Wolf</quote> with <quote><cite>Lone Wolf</cite></quote>.</p>
        <p>(<a idref="sect322">322</a>) Replaced <quote>worshipers</quote> with <quote>worshippers</quote>.</p>